Index: if-archive/infocom/interpreters/old/zip

ZIP - Infocom Z-code Interpreter Program V2.0 07nov93, by Mark Howell.

This interpreter will run all Infocom V1 to V5 games. It includes support for timeouts in Border Zone, screen displays in Beyond Zork and implements the #record debugging function, etc.


10 Items

Acorn_Zip.zip [14-Jan-1997]
Acorn Archimedes executable, ported by Edouard Poor, and dated 6th September 1993
macpic6.c [06-Nov-2001]
Code taken from an unreleased version of Matthew Russotto's Version 6 Zip Infinity interpreter which can decode the format used by Infocom for their V6 graphical Mac releases.
macZeX.1.1.binary.sea.hqx [02-Nov-1994]
Executable of MacZeX, an experimental, enhanced version of ZIP for the Macintosh with proportional and styled text, by Greg Ewing. (source code for an example game with styled text is in infocom/compilers/inform5/examples/macZeX_GoldSkulX.inf)
macZeX.1.1.README [02-Nov-1994]
Description of MacZeX.
macZeX.1.1.source.sea.hqx [02-Nov-1994]
Source code for MacZeX, an experimental, enhanced version of ZIP for the Macintosh with proportional and styled text, by Greg Ewing.
winf_05.zip [29-Aug-1994]
WInfocom Beta 1.0 (07aug94), MS Windows executable, ported by Ido Razon.
wzip21.zip [23-Jul-1996]
MS Windows executable version 2.1, ported by Ron Murray.
zip.lha [18-Nov-1993]
Amiga executable
ZIP_interpreter_binary_r1.1.cpt [08-Sep-1994]
Macintosh executable, ported by Matthew T. Russotto
ZIP_interpreter_src_r1.1.cpt [08-Sep-1994]
Source code for Matthew T. Russotto's Macintosh port