- 2112.zip [04-Jan-1994]
- Very simple game based on the Rush song "2112".
Author unknown.
- 4ka.zip [31-Oct-1998]
- 4K Adventure, a small text adventure written by John Metcalf
- 4symbols.zip [26-Jun-1994]
- Playable demo of The Four Symbols, release 1.1
TADS adventure by The Grue!
- 905.exe [12-Feb-2000]
- 9:05 by Adam Cadre
Version 1.01 (10 February 2000) / Serial number 9502
(a machine-independent zcode game file is in
games/zcode/905.z5)
- A_Egypt.exe [13-Mar-2011]
- Adventure in Egypt, by A.C. Lockhorst. A mouse
controlled text adventure for Windows.
(a Dutch version is in games/pc/dutch/Egypte_A.exe)
- A_Egypt.rtf [13-Mar-2011]
- Notes on Adventure in Egypt, by A.C. Lockhorst.
- aarbron.zip [09-Aug-1997]
- The Chronicles of Aarbron, version 1.02, a fantasy based
text adventure in three parts. Written by Simon Osborne,
Carl McPherson, and Duncan Strand.
- abbey.zip [20-Nov-1995]
- The Abbey of Montglane, version 1.1, by Arthur LaFrana
- ABloodyLife.zip [14-Jan-1999]
- A Bloody Life: A day in the life of an unfortunate physician
caught up in a soap opera, written by Quentin D. Thompson.
AGT game files, DOS interpreter, and pop-up hints.
[file is linked to games/agt/ABloodyLife.zip]
- adv-km31.zip [22-Apr-2001]
- Kingsley's Mansion, version 3.1.
- adv.arc [12-Nov-1992]
- A version of Colossal Cave by Jerry D. Pohl, giving
separate values for treasures, survival, and score.
DOS executable only; documentation refers to C source
code, which is missing, but a port to Turbo C 2.0 is in
games/source/advtc2.zip.
- adv350de.zip [12-Nov-1992]
- FORTRAN source code, DOS executable, and a walkthrough
of the 350 points version of Colossal Cave by Don Ekman
(an Amiga port of this file is in games/amiga/adv350.lha)
[file is linked to games/source/adv350de.zip]
- adv350kb.zip [05-Mar-1997]
- DOS executable of the 350 points version of Colossal Cave
by Bob Supnik, ported to DOS by Kevin Black (both of whom
originally ported Adventure to the PDP-11 at DEC).
(FORTRAN source code of this version is in
games/source/adv350kb-src.zip)
- adv350kp.zip [11-Oct-1994]
- PDP-11 FORTRAN source code (DECUS 11-340),
modified source code for MS FORTRAN by Kenneth Plotkin,
and a DOS executable of the original 350 points version
of Colossal Cave
[file is linked to games/source/adv350kp.zip]
- adv350win.zip [13-Feb-2007]
- Windows console mode executable of the 350 points version
of Colossal Cave. Version 1.0.04 of the port, converted to
Microsoft Visual C 6.0 by Al Whinery. Also includes source
code.
[file is linked to games/source/adv350win.zip]
- adv370.zip [16-Sep-1996]
- DOS executable of a 370 points version of Colossal Cave,
version 16sep1986.
Ported to DOS PDS FORTRAN by Paul Munoz-Colman.
(source code is in games/source/adv370s.zip)
- adv375.zip [21-Aug-1999]
- DOS executable of the 375 points version of Colossal Cave,
by The Software Toolworks
- adv440.zip [30-Dec-2001]
- DOS executable of the 440 point version of Colossal Cave.
(source code is in games/source/adv440.tgz)
- adv550.zip [22-Jul-1993]
- DOS executable of the 550 points version of Colossal Cave,
version B00.
- adv550_glk.zip [03-Aug-2007]
- Windows Glk executable of David Platt's 550 point version
(David's PL-6 release of 9/18/84, which contains text and
formatting missing from Ken Wellsch's more widely available
C version), built by David Kinder using Mike Arnautov's
A-code system.
(source code is in games/source/advent_acode.tar.gz)
- adv551.zip [25-Mar-1993]
- DOS executable of the 551 points version of Colossal Cave by
Doug McDonald (version 6.6, August 1990), with support for
multiple save files added by Magnus Olsson (September 1990)
(source code for Doug McDonald's version is in
games/source/advsrc.zip)
- adv660.zip [29-Nov-1995]
- DOS executable of 660 points version of Colossal Cave:
Adventure4+ version 10.06 (26jul95), by Mike Arnautov.
This version merges Adventure II by Peter Luckett and
Jack Pike with Adventure 3 (aka Adventure 550) by Dave Platt
(source code is in games/source/adv660.tar.Z, an Amiga port
with source code in games/amiga/adv660.lha)
- adv660_glk.zip [03-Aug-2007]
- Windows Glk executable of Mike Arnatov's 660 point version
of Colossal Cave: Adventure4+ version 10.07 (5/9/2001),
built by David Kinder. This version merges Adventure II by
Peter Luckett and Jack Pike with Adventure 3 (aka Adventure
550) by Dave Platt.
(source code is in games/source/advent_acode.tar.gz)
- adv770-1.87-dos.zip [09-Apr-2008]
- DOS executable of Mike Arnatov's 770 point version of
Colossal Cave, version 1.87 (9apr2008).
(source code is in
games/source/adv770-1.87-C-src.tgz,
a Windows executable is in
games/pc/adv770-1.87-win-glk.zip, and
a Linux executable is in
games/linux/adv770-1.87-linux-glk.tgz)
- adv770-1.87-win-glk.zip [09-Apr-2008]
- Windows executable of Mike Arnatov's 770 point version of
Colossal Cave, version 1.87 (9apr2008).
(source code is in
games/source/adv770-1.87-C-src.tgz,
a DOS executable is in
games/pc/adv770-1.87-dos.zip, and
a Linux executable is in
games/linux/adv770-1.87-linux-glk.tgz)
- adv_crowther_win.zip [13-Aug-2007]
- The original (pre Don Woods) version of Colossal Cave Adventure,
written by Will Crowther. Long believed lost, this was found
from a backup of Don Wood's student account thanks to the
efforts of Dennis Jerz.
Archive contains Windows console-mode executables, build from
the source code that Matthew Russotto modified to be compatible
with Fortran-77 compilers.
(source code is in games/source/adv_crowther.zip)
- advbds.zip [16-Jun-1996]
- C source code and DOS executable of the BDS C version of
Adventure, ported to DOS by Bob Withers.
[file is linked to games/source/advbds.zip]
- advent25.zip [05-Feb-1996]
- DOS executable of Adventure 2.5, the 430 points version of
Colossal Cave by Donald R. Woods (1995)
(C source code is in games/source/Adventure2.5.tar.gz,
an executable and source code for the Amiga is in
games/amiga/adv430.lha = games/source/adv430.lha)
- advmuseum.zip [28-Aug-1996]
- The Adventurers' Museum - Legacy of the Necromancer: Part I
version 1.0 / #8910101CM, by Lee Chapel
- advtc2.zip [25-Mar-1993]
- DOS executable and Turbo C 2.0 source code for a version
of Colossal Cave by Jerry D. Pohl, which gives separate
values for treasures, survival, and score.
The "missing" header file (ADVTEXT.H, length 0) is
created by running ADVENT0.EXE on the text files.
[file is linked to games/source/advtc2.zip]
(Jerry D. Pohl's original is in games/pc/adv.arc)
- african.zip [29-Sep-1997]
- African Adventure or, In Search of Dr. Livingston,
by R. & B. Fullerton and C. & K. Russell, 9/80,
adapted and expanded by David Malmberg, and
ported to MS-DOS by Tony Baechler.
MS-DOS executable and PowerBasic source code
(the original C64 version is in games/c64/african.sfx)
- agent.zip [24-Dec-1995]
- Special Agent version 2.0, recreational text adventure
by Conrad R. Button. Author's difficulty rating: Expert.
- aiw.zip [04-Mar-1993]
- Alice in Wonderland version 1.2, by Robin C. Johnson
- Aland_sw.zip [03-Jul-1999]
- The Search for Princess Alandria, version 1.0,
by Jason Billard
[file is linked to games/agt/Aland_sw.zip]
- alice.zip [03-Mar-1995]
- The Adventures of Alice Who Went Through the Looking-Glass
and Came Back Though Not Much Changed, by Douglas A. Asherman.
Compiled AGT version of the original GAGS game;
source code is in games/source/gags/alice-s.zip.
This game won the GAGS game writing contest 1986.
[file is linked to games/agt/alice.zip]
- amis.zip [17-Jan-2006]
- A-MIS Adventure 1.5, by Helmar B. Herman.
DOS executable and a hint system.
- amnesia.zip [26-Jul-2007]
- Amnesia, a text adventure game for Windows by Toby White.
- apprenti.zip [19-May-1994]
- Apprentice - The Testing of a Magical Novice, by Bert Lee.
Honorable mention, 5th annual AGT game contest.
(AGT source code is in games/source/agt/appr-src.zip)
[file is linked to games/agt/apprenti.zip]
- atomia.zoo [21-Dec-1992]
- Atomia Akorny, Magnus Olsson's first adventure game for the
Acorn Atom; C source and DOS executable
[file is linked to games/source/atomia.zoo]
- ATownForeverLost.zip [11-Mar-2013]
- A Town Forever Lost, written by D.B. Taylor in BASIC.
- avalot.zip [02-Jun-1998]
- Lord Avalot d'Argent version 1.3 (December 1995),
A Medieval Graphical Adventure Game by Thorsoft of Letchworth
(Mike, Mark and Thomas Thurman).
A graphical adventure game (EGA) with text input similar to
the original King's Quest.
- avvy.zip [02-Jun-1998]
- Denarius Avaricius Sextus version 1.60 (July 1992),
A Roman Graphical Adventure Game by Thorsoft of Letchworth
(Mike, Mark and Thomas Thurman).
A graphical adventure game (EGA) with text input similar to
the original King's Quest.
- Awakening.exe [17-Oct-2012]
- Awakening, by Mel Sherry. Originally written in 6809
assembler in 1983, then converted to MS-DOS in 1986 and
then to Windows in 2010.
- awechasm.zip [23-Sep-1993]
- The Awe-Chasm or The Chasm of Awe or Snatch and Crunch II
version 2.0 by Tony Stiles
- axru594s.zip [18-Nov-1993]
- Advanced Xoru revision 5.94, by Brian Sanders.
Evaluation copy (first level only) of a text role-playing
adventure.
- Babel.exe [11-Feb-2000]
- Babel, release 3.1, by Ian Finley. Includes an MS-DOS
executable, a hints file and a walkthrough.
(a machine-independent TADS version is in
games/tads/Babel31.gam, a Mac version is in
games/mac/babel-31.hqx, and
the original competition entry is in
games/competition97/tads/babel/babel.gam)
- batchadv.zip [22-Apr-1997]
- Three short adventures by Arthur DiBianca, written as DOS
batch procedures. Earlier versions of all three can be found
with games released by Origin Systems: 'advent' was hidden with
'Privateer' (the file was renamed 'tabtne.vda'), 'adnext' with
'Privateer: Righteous Fire' (renamed 'tabtxe.nda'), and
'adthird' with 'Wings of Glory' (renamed 'tabdrih.tda').
- batlstar.zip [01-Jun-1996]
- Battlestar 4.2, fall 1984, written the honorable
Admiral D.W. Riggle and ported to MS-DOS by
Brian Douglas Smith. DOS executable and C source
[file is linked to games/source/batlstar.zip]
- battune.zip [18-Aug-1996]
- A set of four short adventures, based around a common
central character. Written by Merle K. Goodman. The games:
Battune the Sailor
Battune in Wonderland
Caverns City
Museum
- Beyond.exe [19-Jan-2010]
- Beyond, an IF by Mondi Confinanti. Created by Roberto Grassi,
Paolo Lucchesi and Alessandro Peretti.
Windows executable installer version.
Release 5 / Serial number 100115
(an Italian version is in games/pc/italian/Beyond.exe,
and the original competition entry is in
games/competition2005/glulx/beyond/)
- bigdate.zip [24-Jul-1995]
- Love's Fiery Imbroglio - The Torrid Tale of What Could Turn
Out to Be THE Perfect Date, by Natasha Mirage.
Not really a game but rather a branching story.
- breath12.zip [17-Oct-1997]
- Breath Pirates, version 1.2, written by Mike Snyder.
An intro for the game "The Oxygen Wars" which the author
is working on.
(source code is in games/source/basic/bpsource.zip)
- broken.zip [13-Feb-1996]
- The Broken String, a Punk-Rock Adventure version 1.1
by Harel Malka and Ran Kramer.
TADS .gam file, TADS runtime for DOS, and a walkthrough
[file is linked to games/tads/broken.zip]
- c-ralf.zip [09-Jan-1993]
- Castle Ralf release 4-2, by Doug Clutter and Steve Vance
- cardigan.zip [16-Jul-1994]
- Space Aliens Laughed at My Cardigan, by Andre M. Boyle.
Humorous game, a takeoff of Hitchhiker's Guide with some
Star Trek thrown in.
Honorable mention, 6th annual AGT game contest.
(AGT source code is in games/source/agt/aliens.zip)
[file is linked to games/agt/cardigan.zip]
- castaway.zip [25-Mar-1993]
- Castaway, recreational text adventure by Conrad R. Button.
Author's difficulty rating: Introductory.
This game conflicts with some mouse drivers (e.g.
Logitech 5.01), so boot without a driver if some lines are
missing from your screen.
- Castle.zip [07-Jan-2002]
- Adventure Castle, by Dave Dunfield. Archive includes
an executable and C source.
- CastleAdv.zip [26-Aug-1999]
- Castle Adventure, by Kevin Bales.
ASCII graphics adventure with text input.
- cavchao2.zip [08-Feb-1994]
- Caverns of Chaos version 1.6 7/92, a simple and somewhat
buggy "DND type text adventure" by Paul Martinez and
Ali Castro, rated PG-13 by the authors.
After every description you choose between two or three
possible actions; if your guess was wrong, you restart
from the beginning.
- cave.zoo [03-Feb-1993]
- Cave Adventure by Russell Wallace.
C source code and DOS executable.
[file is linked to games/source/cave.zoo]
- Ccake.zip [17-Mar-2000]
- Arthur Yahtzee: The Curse of Hell's Cheesecake,
An Interactive Tale of Weirdness Within.
Written with Inform by Ben 'Yahtzee' Croshaw.
Release 1 / Serial number 000311
DOS Executable and a text file with progressive hints
(a machine-independent zcode game file is in
games/zcode/ccake.zip)
- CCave.zip [17-Oct-2006]
- A GUI version of Colossal Cave / Adventure, version 2006.1.2,
written by C.Yong. Requires the .NET 1.1 Runtime.
- ccr.zip [10-Jul-1993]
- Colossal Cave Revisited v1.0.
Crowther and Woods' classic adventure with a full
sentence parser. Comes with source.
TADS version by Dave Baggett
[file is linked to games/source/tads/ccr.zip and to
games/adventions/pc/ccr.zip]
- Chaos.zip [01-Feb-2002]
- Chaos in Space!, written by Richard Kelly. An adventure
set aboard a space station, aimed at less experienced
adventurers. Version 1.2.
- chico.exe [13-Apr-2000]
- Chico and I Ran: Remoteless television, remote
possibilities. A CRT romp by J.D. Berry.
Release 1 / Serial number 000413
(a machine-independent zcode game file is in
games/zcode/chico.z5)
- chimaera.zip [19-Mar-2003]
- Chimaera, version C1.001, by Chris Newall.
A re-implementation in C of an early FORTRAN adventure game,
by the game's original author. Chimaera is inspired by
Colossal Cave, but differs in that the game and text are
generated algorithmically, so that no two games are the
same. MS-DOS executable.
(C source code is in games/source/chimaera.tar.gz)
- chix.exe [25-Nov-1999]
- Chicks Dig Jerks, by Robb Sherwin.
Release 2 / Serial number 991124
WARNING: This game contains adult language and
situations and is not intended for children.
(a machine-independent zcode game file is in
games/zcode/chix.z5,
a Mac version is in games/mac/chix.hqx, and
the original competition entry is in
games/competition99/inform/chix/chix.z5)
- clause.zip [04-May-1994]
- Sanity Clause or, Why Santa Didn't Make It to YOUR House
that Year, version 1.11, by Mike McCauley.
Honorable mention, 5th annual AGT game contest.
(AGT source code is in games/source/agt/cla-src.zip)
[file is linked to games/agt/clause.zip]
- cliff.zip [16-Mar-1993]
- Cliff Diver: Investigator for Hire - Case 1:
The Case of Crime to the Ninth Power.
Version 1.5, an AGT adventure by Patrick Farley.
Winner of the 4th annual AGT game contest.
(pop-up hints are in solutions/pophints/cliffpop.zip)
[file is linked to games/agt/cliff.zip]
- cliff2.zip [21-Jul-1993]
- Cliff Diver: Investigator for Hire - Case 2:
Purchased Sight Unseen.
An AGT adventure by Patrick Farley.
Winner of the 6th annual AGT game contest.
[file is linked to games/agt/cliff2.zip]
- closet_dos.zip [27-Aug-1998]
- Closet, release 3, a short one one-location adventure,
written by Mikko Vuorinen. Included is the Alan 2.8 game
file plus the Alan MS-DOS interpreter.
- CMines.zip [19-Jun-2005]
- A randomly generated maze exploring game, by James L. Dean.
Archive contains Linux and Windows executables, plus C
source code.
[file is linked to games/linux/CMines.zip]
(a Java version is in games/java/JMines.zip, and
a Javascript/PDF version is in games/pdf/Mines.pdf)
- cosmos97.zip [15-Jan-1997]
- CosmoServe - An Adventure Game for the BBS-Enslaved
by Judith Pintar.
This is the final release of CosmoServe (January 1997).
[file is linked to games/agt/cosmos97.zip]
- cosmosrv.zip [05-May-1993]
- CosmoServe - An Adventure Game for the BBS-Enslaved
by Judith Pintar.
This game won the 5th Annual AGT Game Writing Contest
(together with The Multi-Dimensional Thief).
[file is linked to games/agt/cosmosrv.zip]
- cow120.zip [07-Dec-2000]
- The Liquid Cow Shop, by Erik Dillaman,
a severely limited demo of a hypertext game about cows and
temples. DOS executable.
- crime.zip [25-Feb-1993]
- cRiMe version 1.0 by David W. Nilsen; rated PG-13 by author.
This looks like a text adventure, but it gives you a few
minutes to commit as many crimes as possible; then it ends
and tells you your score.
- crimeadv.zip [24-Feb-1993]
- Crime Adventure version 1.52, by Steven Neighorn
- crusade.zip [27-Jul-1995]
- Crusade, by David Malmberg
(AGT source code is in games/source/agt/crusade.zip)
[file is linked to games/agt/crusade.zip]
- crypt.zip [04-Jan-1994]
- Crypt version 2.0, Adventures into Unfathomed Depths of
Horror, by Steve Herring. An atmosperic verb-noun adventure
set in a gothic church and crypt in England.
- crypt30.zip [16-Jul-1994]
- Nightmares from the Crypt 3.0; three text adventures, each
a horrifying nightmare, by John Olsen:
Rings for Bony Fingers
Ghost Riders of El Diablo
Dr. Death's House of Horrors
- Dames.exe [08-Mar-2003]
- Dames Are Trouble, Freeware version 2.1, by Michael Zerbo.
A short game where the player is a private investigator.
Windows installer executable.
- darkcon.zip [04-Mar-1993]
- Dark Continent, a recreational text adventure by Conrad R. Button.
Author's difficulty rating: Intermediate.
This game conflicts with some mouse drivers (e.g.
Logitech 5.01), so boot without a driver if some lines are
missing from your screen.
- darknite.zip [28-Jan-1993]
- Darknight; anonymous DOS executable
- DDIV.exe [10-Feb-2003]
- Dutch Dapper IV: The Final Voyage, a science fiction
comedy, written by Harry Hol.
Release 11 / Serial number 030207
(a machine-independent zcode game file is in
games/zcode/DDIV.z5)
- deadhotel.zip [16-Nov-2011]
- Dead Hotel, version 2, a CYOA survival horror game,
by Comazombie.
(the original competition entry is in
games/competition2011/windows/deadhotel/)
- dersenia.zip [21-Aug-1996]
- The Crisis of Dersenia, (c) Tech-12 Software, written by
Doug Harrison. You must complete the quest set by your
King to save the world of Dersenia. Shareware
- detect13.zip [12-Apr-1994]
- Detective, A Text Adventure Game (version 1.3?)
written with AGT by Matt Barringer
[file is linked to games/agt/detect13.zip]
- dinkm214.zip [14-Dec-1995]
- Dinkum, the Australian Adventure Game version 2.14
by Gary A. Allen, Jr.
(C source code is in games/source/dinkum-2.14.tar.gz)
- djinni.exe [17-Nov-2000]
- The Djinni Chronicles "Undercurrents of Manipulation",
written by J.D. Berry.
Release 2 / Serial number 001117
(a machine-independent zcode version is in
games/zcode/djinni.z5, and
the original competition entry is in
games/competition2000/inform/djinni/djinni.z5)
- doplgngr.zip [20-Dec-1993]
- Doppleganger release 1, a science fiction adventure
by Payman Prastaran and Thomas Long
- dp.zip [19-Jan-2002]
- Dream Prisoner by Procurion 9, an illustrated text
adventure. Archive also includes hints and a solution.
- dquest.zip [05-Jan-2005]
- Daemon Quest parts 1, 2 and 3, for MS-DOS. Written by
Steve Blanding and repackaged by Ben Shadwick.
- draquest.zip [23-Apr-1999]
- Dragon Quest V3.5, a click-your-action text adventure for
Windows (Visual Basic), by Timothy Stone
- dred1.zip [07-Jan-2009]
- Spectre Towers 2.0, part 1 of the DRED Trilogy,
by Wayne McWilliams.
- dred2.zip [07-Jan-2009]
- DRED Attack!, part 2 of the DRED Trilogy,
by Wayne McWilliams.
- dred3.zip [07-Jan-2009]
- City of Madness, part 3 of the DRED Trilogy,
by Wayne McWilliams.
- drive-in.zip [28-Jul-1993]
- Drive-In, a true life adventure by Douglas C. Rogers.
You're out on a date with Andrea and try to ...
(rated PG by author, but browsing through the file shows that
it's rather explicit)
- dsenchnt.zip [19-May-1994]
- Disenchanted, a parody of Enchanter by Joseph S. Licari.
Honorable mention, 5th annual AGT game contest.
(AGT source code is in games/source/agt/dsen-src.zip)
[file is linked to games/agt/dsenchnt.zip]
- ducksoup.zip [13-Aug-1997]
- Ducksoup, version 3.0, a private investigator adventure
by C. Evans. Written in AGT.
[file is linked to games/agt/ducksoup.zip]
- dudley.zip [06-Jan-1995]
- A Dudley Dilemma version 1.2, an AGT adventure by Lane Barrow.
This game won the 2nd Annual AGT Game Writing Contest.
(A Macintosh version is in games/mac/dudley.sit.hqx,
source code is in games/source/agt/dudley_s.zip)
[file is linked to games/agt/dudley.zip]
- dudley2.zip [15-Feb-1998]
- A Dudley Dilemma version 2.0, an AGT adventure by
Lane Barrow. This version includes sounds and pictures,
mostly views of the Harvard campus.
[file is linked to games/agt/dudley2.zip]
- dungeon_dosglk.zip [06-Mar-2002]
- Dungeon, the more or less public domain version of the
original MIT Zork, version 3.2B. Andrew Plotkin ported
this version to C and added the Glk interface, and
Steve Nickolas compiled this DOS version using
Matt Kimball's DOS implementation of Glk.
- dungeon_winglk.zip [03-Aug-2007]
- Dungeon, the more or less public domain version of the
original MIT Zork, version 3.2B. Andrew Plotkin ported
this version to C and added the Glk interface, and
David Kinder compiled this Windows version using his
Windows implementation of Glk.
- dungn22a.zip [21-Apr-2003]
- Dungeon, the more or less public domain version of the
original MIT Zork, version 2.2A, 18-Jan-79.
MS-DOS executable; type 'history' for revision history.
- dungn25a.zip [21-Apr-2003]
- Dungeon, the more or less public domain version of the
original MIT Zork, version 2.5A, 18-Jul-80.
MS-DOS executable; type 'history' for revision history.
- dungn26b.zip [05-Mar-1997]
- Dungeon, the more or less public domain version of the
original MIT Zork, version 2.6B, 07-Apr-88. This version
is Robert M. Supnik's DECUS version 2.6A (18-Oct-80),
ported to MS-DOS by Kevin Black.
MS-DOS executable; type 'history' for revision history.
(FORTRAN source code of this version is in
games/source/dungn26b-src.zip)
- dungn27a.zip [21-Apr-2003]
- Dungeon, the more or less public domain version of the
original MIT Zork, version 2.7A, 11-Mar-91.
MS-DOS executable; type 'history' for revision history.
(C source code of this version is in
games/source/dungn27s.zip,
an Amiga port is in games/amiga/Dungeon.lzh, and a port
to the Acorn Archimedes is in games/archimedes/dungeon.spk)
- dungn32b.zip [29-Oct-2003]
- Dungeon, the more or less public domain version of the
original MIT Zork, version 3.2B, 1-Oct-94.
MS-DOS executable for 386+ only and FORTRAN source code,
ported from DEC FORTRAN to GNU G77 FORTRAN by
Volker Blasius and David Kinder.
(the original source code is in games/source/dungeon-32A.tar.Z)
[file is linked to games/source/dungn32b.zip]
- dunjin45.zip [20-Mar-2001]
- The Dungeons of Dunjin version 4.50 by Magnus Olsson.
- dyanty.zip [04-Dec-1995]
- Caves of Dyanty: A Science Fiction Adventure version 1.3,
by Nathan Fritz. An archeological dig on the planet Dyanty
uncovers signs of an incredibly advanced race that vanished
long ago. Compiled AGT game.
Honorable mention, 6th annual AGT game contest.
[file is linked to games/agt/dyanty.zip]
- earth.zip [17-May-1997]
- Destination: Earth v1.4, by Karl Bengtsson. Trapped by an
alien attack on a moon of Jupiter, you must get back to
Earth. Compiled AGT game.
[file is linked to games/agt/earth.zip]
- ec3.zip [30-Aug-1993]
- Enchanted Castle release 3, by Michael R. Wilk
"Intended for the adventure game connoisseur who enjoys the
adept and witty use of language. If you're looking for
highly-polished and imaginative interactive fiction, then
this game is for you."
- eland.zip [16-Jun-1996]
- Revenge of the Eland, an adventure by Dave Dubin
- electra.zip [06-Mar-1995]
- Electrabot, an AGT adventure by Woody Hunt
[file is linked to games/agt/electra.zip]
- elf20.zip [20-Apr-1993]
- The Elf's Christmas Adventure or God Bless Frosty the Snowman!
(Version 2.0) by Bruce McKay and Marlene Abriel,
a musical text adventure, converted to AGT by David Malmberg.
(I think "Version 2.0" and "musical" applies only the AGT port
by David Malmberg; it is written with the Master's Edition of
AGT, which (among other features) supports sound, i.e. in
this case: it plays Christmas songs through the PC speaker.)
(The original game is in games/source/advsys/elves87.zip;
version 1 of the AGT port is in games/source/agt/elf.zip)
[file is linked to games/agt/elf20.zip]
- elsinore.zip [09-Jan-1993]
- Castle Elsinore version 1.0, by Temple Software
- Enemies.zip [21-Jan-1999]
- Enemies, An Interactive Psychothriller, by Andy Phillips.
Release 4 / Serial number 990115
(a machine-independent zcode game file is in
games/zcode/Enemies.zip)
- Enhanced.zip [23-Jan-1995]
- Enhanced release 3/941004, the first (and so far the only)
part of the Cyberventure trilogy; a cyberpunk SF adventure
by Hans Persson and Dominik Zemmler
- escape.zip [14-Aug-1997]
- Escape from Prison Island, by Christian Andersen.
Written in AGT.
[file is linked to games/agt/escape.zip]
- EvenTheDevilMustDie.zip [10-Feb-2003]
- Even the Devil Must Die, by Mark Hancox.
Archive includes CAT game file and Windows-based CAT
interpreter program.
- exhibit.exe [11-Feb-2000]
- Exhibition, version 2.1, by Ian Finley.
(a machine-independent TADS .gam file is in
games/tads/exhibit21.gam;
the original competition entry is in
games/competition99/tads/exhibit/)
- fable.zip [06-Sep-1995]
- A Fable, a small AGT adventure by Stan Heller
(source code is in games/source/agt/fablesrc.zip)
[file is linked to games/agt/fable.zip]
- fallthru.zip [04-Mar-1993]
- Fallthru version 2.00, by Paul H. Deal.
Text adventure with RPG elements for up to three players.
- Ferret.zip [03-Mar-2011]
- Ferret, a game inspired by Zork, written in the 1980s in
PL/I for a Data General mini-computer, and ported to IBM
Visual Age PL/I for Windows.
This is version 9.00, and is a Windows text mode executable.
- fifi2.zip [25-Mar-2006]
- Fifi's Whorehouse II - The Next Day! by James R. Davis.
WARNING: Contains adult content.
- finalv04.zip [22-Apr-2001]
- Final Soul: the Text Adventure Game.
- FineTune.exe [20-May-2002]
- Fine-Tuned, An Auto-mated Romance, by Dennis Jerz (writing
as Dionysius Porcupine). Release 8 / Serial number 020520
(a machine-independent zcode game file is in
games/zcode/FineTune.z8, and the original competition
entry is in games/competition2001/inform/finetune/)
- firstadv.zip [22-Jul-1993]
- Colossal Cave - The First Adventure, version 1.4.
An AGT version of the original Woods/Crowther 350 points
adventure; by David Gasior
[file is linked to games/agt/firstadv.zip]
- firwitch.zip [06-Feb-1995]
- John's Fire Witch version 1.01 (02/04/95), by John T Baker II.
DOS executable and machine-independent TADS .gam file
[file is linked to games/tads/firwitch.zip]
- fleece.zip [06-Jan-1995]
- The Golden Fleece, Release No. 890718/21.05, by Jim MacBrayne
(see games/amiga/GoldenFleece.dms for an Amiga version and
games/tads/gfleece.zip for a machine-independent TADS version)
- fly.zip [15-Feb-2000]
- Flyaway version 2.70, by Gordon Dodrill, Coronado Enterprises.
C++ source code and DOS executable
- forbid.zip [21-Jul-1993]
- The Forbidden Lands, Book I: The City of Falchon, by Computel.
a text RPG (Role Playing Game) for one player
- fourin1.zip [10-Jul-2000]
- Four in One, an Interactive Marx Brothers Comedy
by J. Robinson Wheeler. Release Version 1.1.7 20000710.
(the original competition entry is in
games/competition98/tads/fourin1/,
a machine-independent TADS .gam file is in
games/tads/fourin1.gam,
a Macintosh executable is in games/mac/fourin1.sit,
and source code is in games/source/tads/4in1_src.zip)
- FredsBackyard.zip [21-Aug-2002]
- Fred's Backyard, by NielSoft.
- frenfive.zip [06-Feb-1998]
- The Frenetic Five vs. Sturm und Drang version 1.1,
interactive fiction by Neil deMause.
Windows executable.
(The machine-independent TADS .gam file is available as
games/tads/frenfive.gam, a Macintosh executable is in
games/mac/frenfive.sit.hqx)
(the original competition entry is in
games/competition97/tads/frenfive/frenfive.gam)
- frust.zip [31-Mar-1996]
- Frustration version 1.02 (960115), by Jim MacBrayne.
Machine-independent .gam file and TADS runtime for DOS.
(see games/amiga/Frustration.dms for an Amiga version)
[file is linked to games/tads/frust.zip]
- geneva.zip [15-Dec-1993]
- The Geneva Adventure, by Philip Bourne
- gerbil.zip [17-Oct-1995]
- Gerbil Riot of '67, TADS adventure by Simon Avery
- gfeldt.zip [17-Dec-2006]
- Getfeldt's Treasure, by Mike Salisbury.
- gfge.zip [19-Jul-1995]
- Golden Flutes and Great Escapes! Four games from the book
"Golden Flutes and Great Escapes: How to Write Adventure Games
for the Apple Computer" by Delton T. Horn,
translated from Apple BASIC to C by Christopher E. Forman.
The titles in this collection:
The Golden Flute - a fantasy adventure
The Great Escape - a maze game
Treasure Hunt - a search for buried pirate gold
Mars - a quest for treasured relics on Mars
Only the last title is a genuine text adventure; the others
are multiple choice games.
- gfleece.zip [21-Feb-1996]
- The Golden Fleece version 1.00 (960114), by Jim MacBrayne.
Machine-independent .gam file and TADS runtime for DOS.
(see games/amiga/GoldenFleece.dms for an Amiga version and
games/pc/fleece.zip for the 1989 DOS version)
[file is linked to games/tads/gfleece.zip]
- ggollek.zip [03-Aug-1997]
- Ggollek I: The Dissolution, an illustrated text adventure
by "The Missing", Pusrocket Software. Written using the
Master's Edition of AGT.
[file is linked to games/agt/ggollek.zip]
- ghosbust.zip [05-Oct-1995]
- Ghostbusters: Basic Training, by David Zeiss.
A simple graphic/text adventure written with Adventure Master,
which seems to be a BASIC games engine.
- ghosttwn.zip [03-Mar-1995]
- Ghost Town, a GAGS adventure by E. L. (Ev) Cheney
(source code is in games/source/gags/ghos-src.zip)
[file is linked to games/agt/ghosttwn.zip]
- gigantic.zip [03-Aug-1997]
- Secrets of the Gigantic, a treasure hunt set aboard the
salvaged wreck of a cruise liner. Written in AGT by
Sean M. Doane.
[file is linked to games/agt/escape.zip]
- goblet.zip [16-Jun-1996]
- The Goblet - The Adventures of John Davenshire
by Michael S. Yurchuk
- golf.exe [15-Jan-2001]
- Textfire Golf by Adam Cadre (writing as J.T. Adams)
Version 1.01
(a machine-independent zcode game file is in
games/zcode/golf.z5)
- gothic.zip [15-Dec-1993]
- New England Gothic, an AGT adventure by Simba.
Honorable mention, 5th annual AGT game contest.
[file is linked to games/agt/gothic.zip]
- grail.zip [15-Dec-1993]
- The Misadventure of the Holy Grail v2.1, December 1989.
A silly entertainment (not a difficult game, actually)
from the Apple II Eamon FRP game by Evan Hodson.
Very loosely translated to AGT and expanded
by Michael Detlefsen.
(AGT source code is in games/source/agt/grail-s.zip)
[file is linked to games/agt/grail.zip]
- guilty.exe [27-Sep-2002]
- Guilty Bastards, a humourous mystery adventure, version 2.09,
by Kent Tessman. Contains illustrations and sounds.
This self-extracting archive contains a machine-independent
Hugo game file, graphic and sound data, plus the Windows
Hugo Engine.
(an archive for all systems containing all these files except
the Hugo Engine is in games/hugo/guilty.zip)
- gym.zip [16-Dec-1993]
- Gymnasium, by John Olson
- hallowee.zip [19-Feb-1995]
- Halloween, a spooky interactive text game
by Third Coast Software
- hardest.zip [28-Jul-1997]
- The World's Hardest Adventure, an AGT game by A. Fielding.
[file is linked to games/agt/hardest.zip]
- haunted.arc [28-Jan-1993]
- The Haunted Mission Adventure version 1.52, by Steven Neighorn
- HCWinPkg.zip [02-Dec-2005]
- Adventure in Humongous Cave, David Malmberg's AGT version
of Adventure, ported to Inform by Al Golden.
Release 1 / Serial number 000001
(a machine-independent Z-code game file is in
games/zcode/HugeCave.z8 and a Mac package is in
games/mac/HCMacPkg.sit)
- Heist.zip [04-Feb-2000]
- Heist: The Crime of the Century, by Andy Phillips.
Release 4 / Serial number 971125
(a machine-independent zcode game file is in
games/zcode/heist.z8)
- helpwin1.zip [01-Mar-2000]
- The Adventures of Helpfulman, a Day in the Life of the
Heroic Mark Dent. An Interactive Comic Adventure,
version 1.0.0, by Philip Dearmore.
(a machine-independent TADS .gam file is in
games/tads/helpgam1.zip)
- hgrail.zip [31-Mar-1996]
- The Holy Grail version 1.01 (960227), by Jim MacBrayne.
Machine-independent .gam file and TADS runtime for DOS
(see games/amiga/HolyGrail.dms for an Amiga version)
[file is linked to games/tads/hgrail.zip]
- highe.zip [03-Mar-1995]
- Highe, the Adventures of Elizabeth ("El") Highe,
an AGT adventure by Bill Larkins.
[file is linked to games/agt/highe.zip]
- hippy.zip [25-Mar-2006]
- Hippy's Quest, a CYOA-style text game by John Blake.
- Hobbit_redux_dircut.zip [29-Dec-2001]
- Hobbit - The True Story - redux, Director's Cut.
A small adventure written entirely in MS-DOS 5.0 batch
procedures, by Fredrik Ramsberg and Johan Berntsson.
[file is linked to games/source/Hobbit_redux_dircut.zip]
- hobbs.zip [19-May-1994]
- Sir Ramic Hobbs and the High Level Gorilla, by Gil Williamson.
Honorable mention, 3rd annual AGT game contest.
(AGT source code is in games/source/agt/hobb-src.zip)
[file is linked to games/agt/hobbs.zip]
- HollywoodMurders.exe [02-Mar-2009]
- The Hollywood Murders, An Interactive Mystery
written in ALAN 3 by Michael Zerbo.
(A machine independent ALAN 3 game file
is in games/alan/HollywoodMurders.zip, and
a BeOS version is in games/beos/HollywoodMurders.zip)
- holmes.zip [21-Jul-1993]
- The Casebook of Sherlock Holmes, by Michael W. Bayley,
based on the board game "221B Baker Street",
adapted for AGT by David Malmberg.
There are 18 cases to be solved; you interact with the game by
selecting commands and objects from a context-sensitive menu.
(source code to this game is in programming/agt/agtmastr.zip)
[file is linked to games/agt/holmes.zip]
- hornad.zip [24-Mar-1993]
- The Castle of Hornadette, by Stephen J. Konig
- horror30.zip [15-Apr-1993]
- Horror 3.0; three text adventures in a horror vein
by John Olsen:
Night of the Walking Dead
Frankenstein's Legacy
The Sea Phantom
- hotel.zip [01-Jul-1993]
- Hotel Notell, by R. Baribault
[file is linked to games/agt/hotel.zip]
- hotelcalif.zip [12-Aug-1996]
- Hotel California, by Dan Harris-Warrick. A game based on
the Eagles song, converted to DOS by Chris Duttweiler
- hou2hou.zip [03-Jul-1999]
- House 2 House, version 2.0, by Jason and Keith Billard
[file is linked to games/agt/hou2hou.zip]
- house.zip [16-Mar-1993]
- The House at the Edge of Time, version 1.0, by Pat Pflieger
- HouseOnHill.zip [25-Feb-2002]
- House On Haunted Hill, by James Wilkinson.
- hugecave.zip [04-Aug-1993]
- Adventure in Humongous Cave (Version 2.0) - 1000 points
version of Colossal Cave by David Malmberg,
based on the 550 points version
(source code to this game is in programming/agt/agtmastr.zip
and a later version with a complete transcript is in
games/source/agt/hugecv-s.zip)
[file is linked to games/agt/hugecave.zip]
- HugoI.zip [26-Aug-1999]
- Hugo's House of Horrors, by David P. Grey.
A graphic adventure with text input.
- HugoII.zip [27-Aug-1999]
- Hugo II: Whodunit? by David P. Grey.
A graphic adventure with text input.
- HugoIII.zip [26-Aug-1999]
- Hugo III: Jungle of Doom, by David P. Grey.
A graphic adventure with text input.
- humbug50.zip [28-May-1997]
- Humbug version 5.0, by Graham Cluley.
This previously shareware game has now been made freely
distributable by the author.
- hurry.zip [03-May-1993]
- Hurry! Hurry! Hurry!! Visit the Great Florian's Traveling
Circus and Flourishing Florilegium of Flamboyant Wonders.
An Illustrated, Musical Text Adventure by David Malmberg
(The PC speaker "music" can be turned off (Esc) and the
illustrations are displayed only on request (view ...).)
(source code to this game is in programming/agt/agtmastr.zip)
[file is linked to games/agt/hurry.zip]
- I-0.exe [08-Apr-1999]
- I-0: Jailbait on Interstate Zero, by Adam Cadre
Release 4 (v1.21) / Serial number 970307
contains some adult content
(a machine-independent zcode game file is in
games/zcode/I-0.z5)
- ibmadv.zip [15-Apr-1993]
- Infiltration to IBM Headquarters, by Jonathan Stanley
- intercep.zip [11-Mar-1993]
- Intercept, by Michael D. Wile
- island.zip [28-Jan-1993]
- The Island of Mystery version 1.52, by Steven Neighorn
- island26.zip [10-Aug-1995]
- Island, version 2.6; a small textual adventure.
C source code and DOS executable by CyberDaemon.
(this has nothing to do with The Island of Mystery above)
[file is linked to games/source/island26.zip]
- jacjim50.zip [23-Sep-1993]
- Jacaranda Jim version 5.00, by Graham Cluley.
You no longer need to register the game to obtain a name
that is necessary to complete the game. Graham released this
name to the public; you can find it in the walkthrough in
solutions/jacjim.sol
- jubilee.zip [06-Dec-1993]
- Jubilee Road, an AGT adventure by D. Ellis
[file is linked to games/agt/jubilee.zip]
- justin.zip [10-Mar-2001]
- Kill Justin, by Will Mistretta
[file is linked to games/agt/justin.zip]
- kaged_s.exe [24-Dec-2000]
- Kaged, by Ian Finley. Winner of the 2000 IF Competition.
Shareware, included are images but no music.
(a machine-independent TADS .gam file is in
games/tads/kaged_s.gam, and
the original competition entry is in
games/competition2000/tads/kaged/kaged.gam)
- kingdmgm.zip [22-Apr-2001]
- Keys to the Kingdom, a Christian adventure.
- klaus.zip [18-Jan-1994]
- Klaustrophobia, a tortuous odyssey through life's more
annoying moments in three parts, by Carol Hovick
Part I: Fear of Flying, Airplanes, Airports and Re-Booking
Part II: What This Country Really Needs Is A Good $250.00 Dalmation
Part III: It's that Ol' Deja Vu All Over Again
Winner of the 7th annual AGT game contest.
[file is linked to games/agt/klaus.zip]
- klinrpg.zip [19-Dec-1995]
- In the Year 2366, Klingon Role Playing Game v1.1,
AGT adventure by Robert Ferguson.
This looks like a minimal variation of the AGT sample game
In the Year 2093 by Mark J. Welch, contained in the AGT
distribution files in directory programming/agt.
[file is linked to games/agt/klinrpg.zip]
- kquest.zip [18-Aug-1996]
- KQuest, a treasure-hunt text adventure by K. Small
- labyrint.zip [01-Jul-1993]
- The Deadly Labyrinth, by Frank West (inspired by the
Death Gate Cycle by Margaret Weis and Tracy Hickman)
Honorable mention, 5th annual AGT game contest.
(AGT source code is in games/source/agt/lab-src.zip)
[file is linked to games/agt/labyrint.zip]
- LASH.zip [07-Aug-2000]
- Local Asynchronous Satellite Hookup, by Paul O'Brian.
Release 11 / Serial number 000806
(a machine-independent zcode game file is in
games/zcode/LASH.z8, and a Mac version is in
games/mac/LASH-r11.hqx)
- legend386.zip [04-May-1995]
- The Legend Lives! v1.0
An Unnkulian Universe Unventure
by David Baggett.
386SX or later CPU required.
[file is linked to games/tads/legend386.zip
and to games/adventions/pc/legend386.zip]
- library.zip [19-May-1994]
- Library - An Adventure Game Based on the Library of Guilford
College (or Something Like It) but with Added Puzzles and
Danger, by Frederick D. King.
Honorable mention, 5th annual AGT game contest.
(AGT source code is in games/source/agt/lib-src.zip)
[file is linked to games/agt/library.zip]
- lost202.zip [27-Oct-1993]
- Lost, a science fiction text adventure, version 2.0.2.
Shareware by Jeffrey Hersh; his rating: hard.
(TADS source code is in games/source/tads/lost202s.zip,
a compiled game file is in games/tads/lost202g.zip,
a Mac executables is in games/mac/LostAdv2.0.2.sit.hqx)
- lostinsp.zip [03-Mar-1995]
- Lost in Space: Dr. Smith Goes Home; an introductory mini-text
game designed to play in a single sitting, by Graeme Cree.
DOS executable (AGT runtime), map, and walkthrough.
This is the original version of the game; another version,
slightly modified for widespread circulation, is called
Tossed into Space (see tossed.zip).
Honorable mention, 7th annual AGT game contest.
[file is linked to games/agt/lostinsp.zip]
- lostny.egg [16-Aug-1996]
- Some Easter eggs from Lost New York (see below) and what you
can win if you find them, by Neil deMause.
[file is linked to games/mac/lostny.egg and to
games/tads/lostny.egg]
- lostny14.zip [29-Apr-1997]
- Lost New York version 1.4,
a time-travel TADS adventure by Neil deMause.
The built-in hint system is disabled in this freeware
version; type REGISTER to see how to get the full version.
Machine-independent TADS .gam file, TADS runtime for DOS,
and instructions.
(The machine-independent TADS .gam file is available as
games/tads/lostny14.gam, and a Macintosh executable is in
games/mac/lostny14.sit)
- lottery.zip [03-Mar-1995]
- Lottery, a GAGS adventure by E. L. (Ev) Cheney
[file is linked to games/agt/lottery.zip]
- LSMansion.zip [04-Sep-2000]
- Lost Stone Mansion, by Paul Merkley/Lost Stone Games,
Version 1, Demo 2 (1992).
[file is linked to games/agt/LSMansion.zip]
- LSMansion11.zip [05-Aug-2007]
- Lost Stone Mansion, by Paul Merkley/Lost Stone Games,
Version 1.1, Full Version, supplied by the author.
Archive also contains reviews of the game.
[file is linked to games/agt/LSMansion11.zip]
- lstdm15.zip [16-Jun-1996]
- Lost Gold v1.55, The Search For The Lost Dutchman Gold Mine.
An AGT adventure by Ray Johnson.
[file is linked to games/agt/lstdm15.zip]
- luntic11.zip [29-Nov-1999]
- Lunatix: The Insanity Circle, version 1.1,
written by Mike Snyder.
(the original competition entry is in
games/competition99/msdos/lunatix/, and
source code is in
games/source/basic/ltic_src.zip)
- LydiasHeart.zip [30-May-2010]
- Lydia's Heart, version 2.0.06, by Jim Aikin. An extensive
reworking of the author's previous game, "Last Resort."
About 18 new puzzles, an expanded map area, and more
conversation with NPCs. The most recent update is available
from the author's website at http://www.musicwords.net/if/if_heart.htm.
(a machine-independent TADS game file is in
games/tads/LydiasHeart.zip)
- maddog.zip [16-May-2005]
- The Adventures of Maddog Williams Vol 1, by Game Crafters.
The developers request that, if you play it, you email
them at gamecrftrs@aol.com with the subect "Leoria" to
let them know.
- magic.zip [16-Jul-1994]
- Tales of Magic 3.0; three text adventures with a mystic slant
by John Olsen:
Merlin's Magic Forest
Merlin's Golden Trove
Son of Ali Baba
- magiclnd.zip [16-Dec-1993]
- Adventure in the Magic Land, version 1.00 by Kevin L. Shelton
- mangle.zip [19-Dec-1995]
- So I Mangled My Mom, by Aaron Oldenburg.
DOS executable and QBasic source code.
[file is linked to games/source/basic/mangle.zip]
- manor.zip [20-Nov-1995]
- Hampton Manor, version 1.03, by Arthur LaFrana
- mansion-19.2.tar.gz [20-Feb-2000]
- Mansion, a murder mystery text adventure.
Written originally around 1980 (or even earlier) for the
HP1000 and later the HP3000 in Fortran-IV, now rewritten
in C by James Garnett. Version 19.2
Windows executable plus C and Fortran source code
[file is linked to games/source/mansion.tar.gz]
- marching.zip [19-Apr-1994]
- Murder in the Marching Band, by Sam Xenubis.
"A slightly buggy and extremely silly adventure game."
- marooned.zip [15-Mar-1993]
- Marooned Again version 4.1, by Dennis Drew
- mars.zip [21-Sep-1995]
- The Pyramids of Mars, an AGT adventure by Patrick John Wigfull.
based on the Doctor Who Serial by Stephen Harris.
[file is linked to games/agt/mars.zip]
- MarthasBigDate.exe [25-Oct-2010]
- Martha's Big Date, version 3.0, by Mary Potts, based on a
fan-fiction series written for Lois and Clark: The New
Adventures of Superman.
(a machine-independent TADS game file is in
games/tads/MarthasBigDate.t3)
- mary.exe [20-Oct-2000]
- Revenger, by Robb Sherwin.
Release 2 / Serial number 000403
This game contains adult language and situations and is not
intended for children.
(a machine-independent Z-code file is in games/zcode/mary.z5)
- mcmurphy.zip [11-Mar-1993]
- McMurphy's Mansion version 1.6, by David Martin.
Author's rating: difficulty: average; playing time: 80 hours
- mdthief1.zip [27-Aug-1996]
- The Multi-Dimensional Thief, Release 1.5: Version 3.05
(text only) by Joel Finch.
This game won the 5th Annual AGT Game Writing Contest
(together with CosmoServe). With pop-up hints, a map and
a minimal walkthrough by the author.
(AGT source code is in games/source/agt/mdthf1-s.zip)
[file is linked to games/agt/mdthief1.zip]
- mdthief2.zip [25-May-1994]
- The Multi-Dimensional Thief, Version 2.0 (illustrated)
by Joel Finch and Stephen Atkinson
- mecha.zip [23-Feb-1994]
- The Terror of Mecha Godzilla - The True Story!
a small adventure written entirely in MS-DOS 5.0 batch
procedures by Fredrik Ramsberg
[file is linked to games/source/mecha.zip]
- melita.zip [16-Dec-1993]
- The Melita Adventure, Parts I and II, by Philip Bourne
- mhpquest.zip [13-Jun-1996]
- Quest for the Magic Healing Plant,
AGT Adventure by Adam Crutchlow
(an Inform port is in games/zcode/mhpquest.z5)
[file is linked to games/agt/mhpquest.zip]
- Miser.zip [10-Nov-1999]
- Miser, a conversion of a C64 BASIC text adventure
to MS-DOS, by Rene van Hasselaar. Archive includes
BASIC source code and an MS-DOS executable.
[file is linked to games/source/basic/Miser.zip]
- mission.zip [31-Mar-1996]
- The Mission version 1.02 (960331), by Jim MacBrayne.
Machine-independent .gam file and TADS runtime for DOS
(see games/amiga/Mission.zip for an Amiga version)
[file is linked to games/tads/mission.zip]
- mmurder.zip [14-Jun-1998]
- Mop and Murder - a masterful mystery in one room -
by Brad Friedman. Pop-up hints included.
Honorable mention, 5th annual AGT game contest.
(AGT source code is in games/source/agt/mm-src.zip)
[file is linked to games/agt/mmurder.zip]
- moments2.exe [01-Dec-2006]
- Moments out of Time 2: Adventure Type by L. Ross Raszewski.
Release 1 / Serial number 061113
(the Glulx game file on its own is in games/glulx/moments2.gblorb)
- monday.zip [21-May-2001]
- The Monday Adventure, an illustrated text adventure by
Mikel F. Rice and Greg Stratakes.
- mordred.zip [10-Jan-2005]
- Mordred Manor, a shareware adventure by Signature Software.
- mountain.zip [24-Feb-1993]
- Moon Mountain Adventure, by Thomas Hanlin III
- mrsk.zip [05-Jan-1997]
- Magic Realms: The Sword of Kasza, by James Mallette.
Machine-independent .gam file and TADS runtime for DOS
[file is linked to games/tads/mrsk.zip]
- MrsPepper.zip [16-Mar-2008]
- Mrs. Pepper's Nasty Secret, version 1.03, by Jim Aikin
and Eric Eve.
(a machine-independent TADS game file is in
games/tads/MrsPepper.t3, and source code is in
games/source/tads/MrsPepperSrc.zip)
- mst1agt.zip [31-Jan-1997]
- Detective, An Interactive MiSTing (Mystery Science
Theater 3000) of Matt Barringer's AGT game "Detective",
by Christopher E. Forman. This AGT conversion was
written by Graeme Cree.
(The original Inform version is in games/zcode/mst3k1.z5)
[file is linked to games/agt/mst1agt.zip]
- mst2snds.zip [02-Feb-1997]
- Sound package for the above; needs mst3k2.zip to play
[file is linked to games/agt/mst2snds.zip]
- mst3k2.zip [01-Feb-1997]
- Mystery Science Theater 3000, Adventure 102, Reel 1.
A Fable: An Interactive MiSTing of Stan Heller's GAGS
game "A Fable", by Graeme Cree.
[file is linked to games/agt/mst3k2.zip]
- mule.zip [09-Feb-2000]
- Space Mule, an Unexpected Encounter with the Unknown,
written by Bruce David Loving.
Honorable mention, 7th annual AGT game contest (1993)
(source code is in games/source/agt/mule_s.zip)
[file is linked to games/agt/mule.zip]
- murder.zip [13-Jul-1993]
- Murder on Violet Island, by Stephen Claypool
- MurderCruise.zip [20-May-2005]
- Murder Cruise!, v1.20, by Bruce Jaeger.
- Murderer.zip [16-Sep-2004]
- The Murderer, Version 2.2, by Michael Zerbo.
A text and graphics adventure set in Victorian England.
(Amiga versions of The Murderer are in games/amiga)
- mutants.zip [11-Mar-1993]
- Mutant Invasion, by Michael D. Wile
- myth.zip [02-May-1997]
- Myth, an adventure based on Greek and Roman mythology,
by Barry Volain.
Machine-independent .gam file and TADS runtime for DOS
[file is linked to games/tads/myth.zip]
- narco.zip [24-Jan-2004]
- Narcolepsy, by Adam Cadre.
Version 1.07.
Archive includes the machine-independent Glulx game
file plus the Windows Glulxe interpreter.
(the Glulx game file on its own is in
games/glulx/narco.zip)
- nebula.zip [04-Mar-1993]
- Nebula, a recreational text adventure by Conrad R. Button.
Author's difficulty rating: Novice.
This game conflicts with some mouse drivers (e.g.
Logitech 5.01), so boot without a driver if some lines are
missing from your screen.
- nectar.zip [16-Dec-1993]
- The Nectar of the Gods version 2.0, by Doug Rogers.
Use CAPS LOCK to enter your commands!
- newcastle.zip [02-Jan-2009]
- The New Castle, version 5.3. Written by Dan Gahlinger,
based on Castle, written by Barry Wilks on a VAX/VMS
circa 1983.
(a Linux version is in games/pc/newcastle.tgz)
- newyork.zip [26-Feb-1996]
- Survival in New York, a game of interactive fiction.
Author unknown
- nirvana.zip [15-Mar-1993]
- Nirvana, an Adventure in the World of Wimsey.
Version 3.1, by Wimsey Co.
- nobeer.zip [15-Mar-1993]
- Another Lifeless Planet and Me With No Beer.
Version A.3, by Dennis Drew (sequel to Marooned Again)
- nomon.zip [15-Oct-1996]
- Nomon, by Renard Dellafave
"Nomon is a simple adventure game written in ASL (Adventure
System Language)"
- nova.zip [15-Mar-1993]
- Supernova version B, by Scott Miller and Terry Nagy
- odieus.zip [16-Dec-1993]
- Odieus's Quest for the Magic Flingshot, author unknown
converted from LADS to AGT and "embellished" by David Malmberg
(AGT source code is in games/source/agt/odieusrc.zip; an
Inform port (DOS executable) is in games/zcode/odieus.zip)
[file is linked to games/agt/odieus.zip]
- oklib.zip [04-Dec-1995]
- Oklib's Revenge, by Sue Medley.
A quest to find the King's missing staff. Solution included.
Honorable mention, 6th annual AGT game contest.
[file is linked to games/agt/oklib.zip]
(source code is in games/source/agt/oklib_src.zip)
- onehand.zip [20-Dec-1993]
- The Sound of One Hand Clapping - A Riddle in Subtlety
Release 1a, by Erica Sadun.
This file contains the machine-independent AdvSys 1.2 data
files, source code of the AdvSys interpreter for DOS, and
a DOS executable of the AdvSys interpreter.
[file is linked to games/advsys/onehand.zip]
- oneweek.zip [15-Mar-2002]
- One Week, a Teenage Nightmare, by Papillon.
Originally entered into the LOTECH Competition.
HTML TADS Windows executable.
- ooze.zip [26-Feb-1996]
- Ooze - Creepy Nites. DOS executable of an adventure by
Guy Henkel and H.J. Brandle.
- Overmind.zip [20-May-2005]
- Empire of the Over-mind, by Gary Bedrosian. Originally
published by the Avalon Hill Game Company.
- ozcollection.zip [08-Nov-2005]
- Dorothy and Ozma Productions' Oz Game Collection:
My Adventure in Oz
Dot and Tot of Merryland
The Wonderful Wizard of Oz
My Adventure in Mo
The Magic Cloak of Noland
Return to Oz (a rewrite of U.S. Gold's C64 game)
- pag.zip [08-Feb-1994]
- Mission's End, A Personalized Adventure Sample by L.R. Nogg.
a playable demo of what an adventure with your and your
friends' names compiled in would look like
- palace.zip [06-Dec-1993]
- Palace Adventure, by John Olson
- pan.zip [07-Dec-2000]
- Panatubo I, The Search for the Lost Shrine, by Tom DeCillis.
A text adventure without a text parser -- all input is done
using buttons and icons. Windows 3.1 executable.
- parade.txt [03-Aug-1997]
- Solution to Everybody Loves a Parade, a commentary on the
genesis and development of the game, and some programming
tips for TADS beginners, by Cody Sandifer.
[file is linked to games/mac/Parade.comment.txt, to
games/tads/Parade.comment.txt, and to
solutions/Parade.comment.txt]
- paradeDOS.zip [05-Oct-1999]
- Everybody Loves a Parade release 2.3, by Cody Sandifer.
DOS executable.
(a Windows executable is in games/pc/paradeWin95.zip,
a Macintosh executable is in games/mac/Parade.sit.hqx,
a machine-independent TADS game file is in
games/tads/Parade.gam)
- paradeWin95.zip [05-Oct-1999]
- Everybody Loves a Parade release 2.3, by Cody Sandifer.
Windows executable.
(a DOS executable is in games/pc/paradeDOS.zip,
a Macintosh executable is in games/mac/Parade.sit.hqx,
a machine-independent TADS game file is in
games/tads/Parade.gam)
- pcu10.zip [11-Apr-1995]
- PC University: An Everyday Nightmare, version 1.0.
TADS adventure by Neil deMause.
Machine-independent .gam file and TADS runtime for DOS
[file is linked to games/tads/pcu10.zip]
(MacWesleyan, the Macintosh version, is in
games/mac/MacWes10.sit.hqx)
- pearl.zip [23-Jul-1996]
- Quest for the Black Pearl version 1.5, by Ralph W. Varble.
Your old professor tells you where to find the fabled black
pearl; find it before the volcano erupts.
Honorable mention, 6th annual AGT game contest.
[file is linked to games/agt/pearl.zip]
- phantom.zip [06-Dec-1993]
- The Phantom's Revenge, by Temple Software
- philip.zip [06-Dec-1993]
- The Battle of Philip against the Forces of Creation.
Honorable mention, 3nd annual AGT game contest.
(AGT source code is in games/source/agt/phil-src.zip)
[file is linked to games/agt/philip.zip]
- photo201.zip [31-Mar-2002]
- Photopia, by Adam Cadre.
Version 2.01 (23 March 2002) / Serial number 10274
Archive includes the machine-independent Glulx game
file plus the Windows Glulxe interpreter.
(a Z-Code game file is in games/zcode/photopia.z5,
and the original competition entry is in
games/competition98/inform/photopia/photopia.z5)
[file is linked to games/glulx/photo201.zip]
- photopia.exe [25-Dec-1998]
- Photopia, by Adam Cadre.
Version 1.22 (24dec98) / Serial number 9089
(a machine-independent game file is in games/zcode/photopia.z5,
the original competition entry is in
games/competition98/inform/photopia/photopia.z5)
- pill.exe [12-Jan-2006]
- A Sugared Pill, version 1.2, by Colin Borland.
(a machine-independent TADS version is in games/tads/pill.gam)
- pilot.zip [06-Dec-1993]
- The Pilot or A Flight into Fantasy, another exercise in
hyperactive hijinks from The Adventure Game Jockey.
Playable demo (about 1/3 of the game).
(AGT source code is in games/source/agt/pilotsrc.zip)
[file is linked to games/agt/pilot.zip]
- plsg.zip [24-Jul-1999]
- "Painless Little Stupid Games", a collection of five small
Alan games ("Dinnertime", "To Get To The Other Side",
"They're After You!", "Mazemapper" and "The Mean Story"),
by Bob Reeves.
Includes Alan data files and MS-DOS interpreter
executable.
[file is linked to games/alan/plsg.zip]
- pork.zip [01-Jul-1993]
- PORK I: The Great Underground Sewer System (version -4.26/1),
a parody of Zork I by David Malmberg, written with AGT
(source code to this game is in games/source/agt/pork-src.zip)
[file is linked to games/agt/pork.zip]
- pork2a.zip [25-May-1994]
- PORK II, The Gizzard of Showbiz,
a parody of Zork II by Bill Larkins
(AGT source code is in games/source/agt/pork2src.zip)
[file is linked to games/agt/pork2a.zip]
- portal.zip [07-Dec-1993]
- The Star Portal, a science fiction adventure game suggested by
the Damon Knight short story "Ticket to Anywhere", version 1.03
by Michael Detlefsen. DOS executable and a walkthrough.
(AGT source code of version 1.01 is in
games/source/agt/portal_s.zip)
[file is linked to games/agt/portal.zip]
- pp20.zip [14-May-1996]
- Pastoral Pitfalls 2.0, an AGT adventure in which the
player takes on the role of a Lutheran minister. Written
by Guy M. Marquardt.
[file is linked to games/agt/pp20.zip]
- pquest.zip [13-Jun-1994]
- Pervo Quest; loot, kill, and rape as much as you can;
by StoereSOFT. Windows executable; needs VBRUN100.DLL,
the Visual Basic version 1 runtime library.
- pquest1.zip [07-Dec-1993]
- Pizza Quest I: Cruisin for a Bruisin, by C.K.
- Probing.zip [03-Oct-1999]
- Offensive Probing, an Epic Sci-Fi Adventure,
by Ben Croshaw.
Release 1 / Serial number 990919
Archive includes the z-code game file, an
MS-DOS executable version and documentation.
[file is linked to games/zcode/Probing.zip]
- psionics.zip [26-Apr-2000]
- Psionics, a text and graphic sci-fi RPG adventure
- pulsar7.zip [07-Dec-1993]
- Escape from Pulsar 7, by Brian Howarth and Wherner Barnes
- quatt.zip [29-Jul-2007]
- Trouble at the Quatt Wunkery, written by Richard Novak
in Borland Turbo Basic.
- quest2.zip [25-Mar-2006]
- Quest 2, a text adventure / RPG by Tony Relyea.
- race13.zip [26-Jun-1994]
- The Great Archeological Race! version 1.3.
TADS adventure by John LaBonney
- raiders.zip [21-Dec-2003]
- Raiders of the Star Temple, by Conrad Button.
- Realm_of_Obsidian.zip [22-Feb-2010]
- Realm of Obsidian (Preview Edition) v0.63, with sounds
and music, by Amy Kerns.
(a Linux version is in games/linux/Realm_of_Obsidian_LinuxWine.zip)
- Realm_of_Obsidian_NS.zip [22-Feb-2010]
- Realm of Obsidian (Preview Edition) v0.63, without sounds
or music, by Amy Kerns.
- recovery.zip [06-Mar-1995]
- The Game of Recovery; an Allegorical Adventure
by Daniel J. Pallotta. Version 1.03; written with AGT.
Honorable mention, 7th annual AGT game contest.
[file is linked to games/agt/recovery.zip]
- RedDwarf.zip [20-May-2005]
- Red Dwarf - Infinity Welcomes Careful Drivers, by Joseph
A. Stanko. Version 2.11.
- redplan.zip [15-Mar-1993]
- Red Planet version 2.0, recreational text adventure
by Conrad R. Button. Author's difficulty rating: Advanced.
This game conflicts with some mouse drivers (e.g.
Logitech 5.01), so boot without a driver if you encounter
"Illegal function call in line 29300 in module REDPLAN at ..."
- reruns.zip [04-Dec-1995]
- Reruns Again version 1.3, by Neil Sorenson.
You are trapped in a world made of television reruns.
(Isn't that Gilligan, the Bradys, and the crew of the
Enterprise?).
Honorable mention, 6th annual AGT game contest.
[file is linked to games/agt/reruns.zip]
- returncc.zip [23-Sep-2001]
- The Return to the Colossal Cave, a sequel to Colossal Cave
by Thomas W. Penner. Originally released as shareware but
now made freely available.
Note: Runs under DOS and Windows 9x, but does not run
under Windows NT/2000.
- rimworld.zip [07-Dec-1993]
- Rimworld version 2.11, interactive SF by Russel A. Duderstadt
- ring.zip [07-Dec-1993]
- Der Ring des Nibelungen, a text adventure based on the operas
of Richard Wagner, by Michael R. Harris.
Honorable mention, 2nd annual AGT game contest.
(AGT source code is in games/source/agt/ring-src.zip)
[file is linked to games/agt/ring.zip]
- rockstar.zip [03-May-2000]
- Rock Star Simulator, a multiple choice adventure
game, by Wizard Games.
Note: Only the first half of this game is free. If you want
to continue, you must register for US$20.
- RogueOfTheMultiverse.zip [15-Dec-2010]
- Rogue of the Multiverse, version 2, by C.E.J. Pacian.
Archive contains TADS game file, Windows executable,
PDF feelie, walkthrough and cover art.
(the original competition entry is in
games/competition2010/tads3/rogue/,
and the file is linked from games/tads/RogueOfTheMultiverse.zip)
- rspace.zip [25-Mar-2006]
- R-Space I: Viktor's Escape 1.0, by Ed T. Toton III.
- rubicon.zip [21-Dec-2003]
- Avenger of Rubicon, by Conrad Button.
- runcy.zip [28-Jun-1993]
- Runcibal Quest version 2.0, by Tim Ward
- rylvania.zip [01-Nov-1993]
- The Horror of Rylvania, by D. A. Leary for ADVENTIONS.
Playable DEMO v1.0.
(for the full version see games/adventions/adventions.zip)
[file is linked to games/adventions/pc/rylvania.zip]
- sabotage.exe [13-Dec-2005]
- Sabotage on the Century Cauldron, release 1.1,
by Thomas de Graaff.
(the original competition entry is in
games/competition2005/tads2/sabotage/sabotage.gam
and a machine-independent TADS version is in
games/tads/sabotage.gam)
- saltern.zip [05-Nov-2008]
- Eight homebrew TRS-80 text adventures, converted to MS-DOS,
by Layne K. Saltern. The games are Agent, Agent II: Silenced,
Crypt of the Abbeys, Fall of Voyageur, The Fluorescent Jungle,
Madness, The Snow Queen, and Starstruck.
- sanctuar.zip [24-Dec-1995]
- Sanctuary version 2.0, recreational text adventure
by Conrad R. Button. Author's difficulty rating: Master.
- savannah.zip [07-Oct-1998]
- Sunset Over Savannah, An Existential Vacation,
by Ivan Cockrum. Version 1.0.4, 8/2/98.
(a machine-independent TADS version is in
games/tads/savannah.gam,
a Mac version is in
games/mac/Sunset_Over_Savannah.hqx,
and the original competition entry is in
games/competition97/tads/savannah/savannah.gam)
- savepton191.zip [30-Nov-1993]
- Save Princeton version 1.91 for DOS
by Jacob Solomon Weinstein and Karine Schaefer
- scavenger.zip [11-Apr-2005]
- Scavenger: Night's Edge interactive fiction,
by Quintin Stone. Version 1.2, Windows executable.
(the original competition entry is in
games/competition2003/tads2/scavenger/scavenger.gam
and a machine-independent TADS version is in
games/tads/scavenger.zip)
- School.exe [13-Nov-2007]
- Ballymun Adventure, by Brendan Cribbin.
(the original competition entry is in
games/competition2006/tads2/school/School.gam,
and a machine-independent TADS game file is in
games/tads/School.gam)
- scloud.zip [07-Dec-1993]
- The Silver Cloud, an interactive short story.
Its author wishes to remain anonymous.
- serenia.td0 [23-Feb-1996]
- Adventure in Serenia, an illustrated text adventure (CGA).
Non-standard 160K PC boot diskette (sector size varies) in
TELEDISK format: get TELEDISK (download-tools/pc/teled212.zip),
write serenia.td0 back to a double density (360K) 5.25"
diskette, and boot from this diskette. If your computer just
stops then, press Enter and the game should start.
- shelbypc.zip [01-Sep-1996]
- The Light: Shelby's Addendum. Quest Adventure #3,
by Colm A. McCarthy. Version 2.1, release 19960901.
(a Macintosh executable of this game is in
games/mac/Shelby.sit.bin and in games/mac/Shelby.sit.hqx,
a system-independent TADS .gam file in games/tads/shelby.zip)
- sherwood.zip [23-Jul-1996]
- Adventures in Sherwood, An Interactive Adventure Simulation
by Charles Williams. A D&D type adventure, complete with melee.
You, Robin Hood, must rescue Marion from the Sheriff of
Nottingham.
Honorable mention, 5th annual AGT game contest.
[file is linked to games/agt/sherwood.zip]
- shifter.zip [22-Apr-2001]
- Shape Shifter Adventure! written by Eric Colomb.
(An archive containing just the AGT game files is in
games/agt/Shifter.zip)
- shrapnel.exe [12-Feb-2000]
- Shrapnel, by Adam Cadre
Version 1.01 (12 February 2000) / Serial number 9504
(a machine-independent zcode game file is in
games/zcode/shrapnel.z5)
- skiadven.zip [16-Jun-1996]
- Ski Adventure, written in TADS by John LaBonney.
- skull.zip [04-Jan-1994]
- Skullduggery - Adventures in Horror version 3.1 (01oct89)
by David Jewett. Uploader's comment:
"A very nice adventure set around an old smuggler's mansion.
Basic verb-adj-noun-prep-adj-noun parser, but with a unique
on-screen mapping system. Worth a look."
- skyland4.exe [31-Jan-1994]
- Skyland's Star version 4.0, by Daniel Leon Berke and
Matthew Engle, original concept by Jeremy Cavaterra
- slackerx.zip [05-Jan-1998]
- Slacker X, a scatological breakthrough in adventure gaming,
by The Velvet Jester.
DOS executable of an Inform game.
Release 1 / Serial number 971009
(a machine-independent zcode game file is in
games/zcode/Slackerx.z5)
- sleuth.zip [15-Mar-1993]
- Sleuth version 4.45, by Eric N. Miller.
You move around the map of the house with the cursor keys,
but you solve this murder mystery with conventional text
commands.
- sngtn153.zip [22-Apr-2001]
- Songtan: The Next Morning, version 1.53.
- softporn.zip [28-Aug-1997]
- Softporn Adventure version 2.5, rewritten by Gary Thompson
after the Apple II original by Chuck Benton.
Benton's original was the predecessor of Leisure Suit Larry I.
(The original is in games/appleII/softporn.zip, and
an Inform port is in games/zcode/softporn.zip)
- softporp.zip [02-Apr-1996]
- Another version of Chuck Benton's Apple II SoftPorn Adventure
(which later became Leisure Suit Larry I), rewritten by
Paul Schlyter in Turbo Pascal 3.0 for CP/M and DOS.
DOS executable and Pascal source code.
(The original is in games/appleII/softporn.zip)
[file is linked to games/source/softporp.zip]
- soggy.zip [28-Jun-1993]
- Shades of Gray, An Adventure in Black and White; 7 authors.
Winner of the 6th annual AGT game contest.
(pop-up hints are in solutions/pophints/sogpop.zip)
[file is linked to games/agt/soggy.zip]
- soggy97.zip [15-Jan-1997]
- Shades of Gray, An Adventure in Black and White; 7 authors.
Written with AGT. The archive includes pop-up hints.
This is the final release of Shades of Gray (January 1997).
[file is linked to games/agt/soggy97.zip]
- sos.zip [16-Mar-1993]
- Son of Stagefright - A Pleasant Day at the Theater in Three
Paranatural Acts, by Mike McCauley.
This game won the 3rd Annual AGT Game Writing Contest.
(A Macintosh executable is in games/mac/sos.sit,
AGT source code is in games/source/agt/sos-src.zip)
[file is linked to games/agt/sos.zip]
- SpaceQuestLost.zip [15-Feb-2005]
- Space Quest: The Lost Chapter, by Vonster D. Monster.
Text and graphics, an unofficial entry in Sierra's
Space Quest series of games.
- SpaceQuestZero.zip [15-Feb-2005]
- Space Quest Zero: Replicated, by Jeff Stewart.
Text and graphics, an unofficial entry in Sierra's
Space Quest series of games.
- spatent.zip [28-Oct-1993]
- The Spatent Obstruction, version 2.55.
An Interactive Novel by Christopher Canavan.
[file is linked to games/agt/spatent.zip]
- spy1_0.zip [27-Aug-2001]
- J.D. Spy, version 1.0, by Michael Jacobs.
Part puzzle game, part text adventure about an
international conspiracy.
- squyn15.zip [28-Jul-1993]
- The Squynchia Adventure version 1.5, by M. & T. Frank,
converted from LADS to AGT by David Malmberg.
File contains compiled AGT game files, a DOS interpreter
(version 1.5 beta), and a walkthrough.
(source code of this game is in programming/agt/agtmastr.zip;
a different version is in games/source/agt/squynch.zip)
[file is linked to games/agt/squyn15.zip]
- stag.zip [21-Mar-2002]
- Stellar Agent, by Robert Kraus. Originally available by
mail order, but now released as freeware by the author.
- starship.zip [20-Oct-1993]
- Starship Columbus version 1.2, by Gary McGath.
Machine-independent AdvSys data file and DOS executable of
the interpreter AdvInt.
This game is Shareware; at some point it requires you to
send $10 to the author so you can continue playing the game.
[file is linked to games/advsys/starship.zip]
- station.zip [28-Oct-1993]
- The NASA Orbital Observatory Adventure,
a mini-adventure by Tony Martin.
- stiffy2.zip [15-Mar-1997]
- The Incredible Erotic Adventures of Stiffy Makane! version 2.0.
AGT adventure by Mark Ryan
[file is linked to games/agt/stiffy2.zip]
- stone.exe [30-Jul-2010]
- Search for the Sacred Stone, version 0.33, by Mikel Rice.
- storms.zip [28-Oct-1993]
- Storms I, An Interactive Mystery by Ryan Burrus.
Release II / Version 5.50: Shareware Release.
Honorable mention, 4th annual AGT game contest.
(AGT source code is in games/source/agt/storms-s.zip)
[file is linked to games/agt/storms.zip]
- stranded.zip [20-Jun-2001]
- Stranded version 1.0, written by Jim Bayers.
(a machine-independent TADS .gam file is in
games/tads/stranded.gam)
- strykr10.zip [07-Dec-1995]
- Star Stryker, by Yang Liu.
DOS executable and Pascal source code.
- stupid.zip [07-Aug-2000]
- Quest to Verona... When Stupidity Strikes!
Simple MS-DOS batch file adventure.
- submarin.zip [17-Feb-1993]
- The Nuclear Submarine Adventure version 1.53
by Steven Neighorn
(a TRS-80 BASIC version is in games/trs80/nsub.ba)
- susan.zip [03-Mar-1995]
- Susan (A Lustful Game), by Bill Larkins; R-rated by author.
Honorable mention, 2nd annual AGT game contest.
(AGT source code is in games/source/agt/susan_s.zip)
[file is linked to games/agt/susan.zip]
- t-zero.zip [14-Dec-1992]
- t-zero version 1.04, including the missing hint file,
by Dennis M. Cunningham.
- tamoret.zip [06-Mar-1995]
- Tamoret, The Adventure to the Fourth Dimension,
by Michael J. Lyons.
Honorable mention, 2nd annual AGT game contest.
(AGT source code is in games/source/agt/tamoret-s.zip)
[file is linked to games/agt/tamoret.zip]
- tanis.zip [13-Mar-2008]
- Tanis v1.1, by "Bosskey Productions", a text and graphics
adventure.
- Tarab_sw.zip [18-Jul-1999]
- Escape from Tarabithia, by Jason Billard
[file is linked to games/pc/Tarab_sw.zip]
- tark.zip [03-Mar-1995]
- The Adventure of Tark Simmons, Priestess of the First Church,
in her battle against The Demon of Dark Desire,
by W.P. Kegelmeyer.
Honorable mention, 2nd annual AGT game contest.
(AGT source code is in games/source/agt/tark_s.zip)
[file is linked to games/agt/tark.zip]
- Tatctae.zip [04-Feb-2000]
- Time: All things come to an end; by Andy Phillips.
Release 7 / Serial number 970521
(a machine-independent zcode game file is in
games/zcode/tatctae.z8)
- tempest.zip [28-Oct-1993]
- The Tempest, an Adventure Game by David R Grigg
based on The Tempest by William Shakespeare, version 21jul92.
Honorable mention, 6th annual AGT game contest.
[file is linked to games/agt/tempest.zip]
- terror.zip [24-Feb-1993]
- Terror in the Ice Caves version 1.52, by Steven Neighorn
- tess.zip [17-Feb-1993]
- Beyond the Tesseract version 2.0p, by David Lo.
(Source code is in games/source/tess.tar.gz)
- TGM.exe [31-Mar-2005]
- The Great Machine - a fragment, by Jonas Kyratzes.
Version 1.0, MS-DOS executable.
(a machine-independent zcode game file is in
games/zcode/TGM.z5)
- TGM_Setup.exe [31-Mar-2005]
- The Great Machine - a fragment, by Jonas Kyratzes.
Version 1.0, Windows installer.
(a machine-independent zcode game file is in
games/zcode/TGM.z5)
- the-game.zip [28-Oct-1993]
- "Whatever We Decide To Call This Game" by The Three Engineers:
Joel Finch, Glen Henville and little bits by Matthew Newbery.
Your first day at Tumbulgum University (must be in Australia).
Honorable mention, 4th annual AGT game contest.
(AGT source code is in games/source/agt/thegame-s.zip)
[file is linked to games/agt/the-game.zip]
- TheApprentice.exe [24-Aug-2010]
- The Apprentice, by Saevar Benjaminsson.
(a machine-independent TADS .gam file is in
games/tads/TheApprentice.gam)
- thief.zip [26-Feb-1996]
- Thief's Adventure, by J Soft Co
- thuria.zip [14-Dec-2001]
- The Dungeons of Thuria, version 1.0, by Brian Lingard.
Old style adventure using a simple parser. Archive
includes a console mode Windows executable as well as
Unix and Windows source code and cheat files.
[file is linked to games/source/thuria.zip]
- thypt-se.exe [16-Jan-1998]
- THYPT - The Penultimate Adventure,
a text adventure written in QBasic by THYPT.
Self-extracting executable.
- timetrav.zip [15-Mar-1993]
- Time Traveler version 2.0, recreational text adventure
by Conrad R. Button. Author's difficulty rating: Expert.
This game conflicts with some mouse drivers (e.g.
Logitech 5.01), so boot without a driver if you encounter
"Illegal function call in line 29300 in module TIMETRAV at ..."
- titanic.zip [15-Apr-1993]
- Beyond the Titanic, by Scott Miller (Apogee)
- tja.zip [02-Jul-1994]
- The Jeweled Arena version 1.0, AGT adventure by David S. Raley
with pop-up hints.
Winner of the 7th annual AGT game contest.
[file is linked to games/agt/tja.zip]
- toho.zip [14-Jan-1997]
- Toho Academy, an illustrated AGT adventure by Simon Barber.
Honorable mention, 7th annual AGT game contest.
[file is linked to games/agt/toho.zip]
- tomb.zip [28-Oct-1993]
- The Tomb of the Ancient Pharaohs, version 3.1
by Anne T Brenner
- tommanor.zip [23-Apr-1998]
- Tommy's Manor, a version of Stoneville Manor from Tommy's Toys
- tossed.zip [02-Jan-1995]
- Tossed into Space: Dr. Schmidt Goes Home, by Graeme Cree,
short SF adventure for beginners.
DOS executable, AGT source code, and a complete walkthrough.
This version was slightly modified for widespread
circulation; the original was called Lost in Space
(see lostinsp.zip).
[file is linked to games/agt/tossed.zip and to
games/source/agt/tossed.zip]
- treasure.zip [16-Jul-1994]
- Tales of Treasure 3.0; three text adventures featuring
a search for treasure, by John Olsen:
Perils of Darkest Africa
Revenge of the Moon Goddess
Eye of the Inca
- trilogy.txt [03-Feb-1993]
- Description of trilogy.zip
- trilogy.zip [03-Feb-1993]
- Three adventure games (Doppyworld, Asylum,
Doppy and Pru's Summer Holiday),
by A.J.Shepherd (The Doppelganger)
- triune.zip [15-Mar-2002]
- Triune, by Papillon. HTML TADS Windows executable.
(the original competition entry is in
games/competition2001/tads/triune/triune.gam)
- tsquared.zip [28-Oct-1993]
- TimeSquared, Chapter One: Centroplis, by Bert Lee.
Honorable mention, 6th annual AGT game contest.
(AGT source code is in games/source/agt/tsquar-s.zip)
[file is linked to games/agt/tsquared.zip]
- underhill.zip [27-Sep-2000]
- Underhill version 2.2 (April 1988) by Ian Morton.
DOS executable.
- underoos.zip [24-Aug-1996]
- The Underoos that ate New York! by Gerry Kevin Wilson
(a machine-independent TADS .gam file is in
games/tads/underoos.gam, a Macintosh executable is in
games/mac/underoos.sit)
- unnk1v30.zip [09-Jan-1993]
- Unnkulian Underworld: The Unknown Unventure version 3.0
by D. A. Leary.
[file is linked to games/adventions/pc/unnk1v30.zip]
- unnk2v30.zip [09-Jan-1993]
- Unnkulian Unventure II: The Secret of Acme version 3.0
by David M. Baggett.
[file is linked to games/adventions/pc/unnk2v30.zip]
- unnkhz10.zip [14-Mar-1993]
- Unnkulia One-Half: The Salesman Triumphant, plus
a playable demo of Unnkulia Zero: The Search for Amanda.
Both are version 1.0, by D. A. Leary.
[file is linked to games/adventions/pc/unnkhz10.zip]
- urban1.zip [14-Jun-1996]
- Urban Cleanup, a TADS Sci-Fi adventure by Philip Dearmore.
Machine-independent .gam file and DOS executable.
[file is linked to games/tads/urban1.zip]
- uriquest.zip [17-Feb-2005]
- URI Quest, by Jeff Carroll. A text and graphics adventure.
- v2.zip [15-Feb-1999]
- Virtua School, a Choose-Your-Own-Adventure (CYOA) type game
by Dana LoDico and Josh Noe. You play a student on his first
day at a new American high school.
- Vacation.zip [06-Jun-2006]
- Vacation Gone Awry, by Johan Berntsson, Fredrik Ramsberg
and Staffan Friberg.
Release 3 / Serial number 060527
Archive includes Z-code game file and the Windows Frotz
interpreter.
(the machine-independent zcode game file is in
games/zcode/Vacation.z5)
- valsharg.zip [05-Mar-2000]
- The Valshar's Lair, by Luis David Arranz Perez, in both
Spanish and English versions.
Escape from the Valshar prison cell in which you're
trapped, waiting to be sacrificed.
[file is linked to games/pc/spanish/valsharg.zip]
- vgame.exe [02-Sep-1999]
- Varicella, by Adam Cadre
Version 1.14 (31 August 1999) / Serial number 9339
(an machine-independent zcode game file is in
games/zcode/vgame.z8)
- voodoo.zip [16-Feb-2005]
- Voodoo Girl: Queen of the Darned, by Andrew Baker.
A text and graphics adventure.
- wadewar3.zip [18-Mar-2003]
- The Wade Wars: Book III - nevertheless the first release
in the Wade Wars series, by Jim Fisher.
Rating: beginner to intermediate.
Originally released as shareware but now made freely
distributable by Jim.
(a Z-code version rewritten in 2000 is in
games/zcode/wadewar3.z5)
- WalkerSilhouette.zip [19-Dec-2009]
- Walker and Silhouette, a keyword only adventure.
Version 9, written by C.E.J. Pacian.
Archive contains TADS game file, Windows executable,
HTML manual and cover art.
(file is linked to games/tads/WalkerSilhouette.zip)
- WandMaster.zip [17-Jul-2003]
- Wand Master, a freeware adventure by Robert Kraus.
- WernersQuest.zip [05-Mar-2002]
- Werner's Quest Parts 1-4, a series of parodies of Zork
Enchanter. Originally written by Jan Aberg and
converted to ZCode by Fredrik Ramsberg.
Archive includes ZCode game files, the JZip interpreter
and the C64 originals in a D64 disk image.
(A version of this archive without the interpreter
is in games/zcode/)
- win-lock.zip [10-Feb-2002]
- Lock and Key, version 1.12, by Adam Cadre.
The archive includes the game, a Windows interpreter
for it, and a batch file to run the game.
- winadv21.zip [12-Nov-1992]
- 550 points version of Colossal Cave by David Platt (1979).
Ported to Unix C by Ken C. Wellsch (1984), and then ported
to MS Windows by Wolfgang Strobl (1992).
Combined DOS and Windows executable version 2.1.
(source code by Ken C. Wellsch is in games/source/adv550s.zip)
- wincow.zip [20-May-2001]
- Cow V: The Great Egg Quest, by Bovine Software.
Windows executable.
- wizards-castle.zip [07-Aug-2000]
- Wizard's Castle, published in the July/August 1980 issue
of Recreational Computing Magazine. Originally written
by Joseph R. Power, and updated for Microsoft BASIC by
J.F. Stetson.
(source code is in games/source/basic/wizard.zip)
- wombat.zip [15-Mar-1993]
- The Golden Wombat of Destiny version 1.2, by Huw Collingbourne
- world106.zip [12-Nov-1992]
- World version 1.06, by J. Doug McDonald.
This version displays a status line and can save to different
files, but cannot overwrite existing save files.
- world107.zip [26-Oct-1995]
- World version 1.07, by J. Doug McDonald.
This version has no status line and always saves to file
WORLD.SAV, but it can overwrite it.
(Source code to this version is in games/source/worldsrc.zip;
an Archimedes port is in games/archimedes/world.spk;
an Amiga port is in games/amiga/World_1.07.lha;
a Macintosh port is in games/mac/World107.sit)
- worlds.exe [11-Aug-2005]
- Worlds Apart, an Interactive Fugue,
Version 2.2, written by Suzanne Britton.
Windows self-extracting executable.
(a machine-independent TADS game file is in
games/tads/worlds.zip, and a Mac version is in
games/mac/worlds.hqx)
- wormhole.zip [16-Aug-1996]
- Wormhole: The Beginning release 1.0, a TADS (and WorldClass)
introductory adventure by Philip Dearmore
(introductory meaning promotional, I think).
Machine-independent .gam file and DOS executable.
[file is linked to games/tads/wormhole.zip]
- wraith.zip [28-Oct-1993]
- Wraith Blaster version 1.0, by Ken Dibble.
A text based space trader game: earn money, become master
trader, and find a place to retire.
Honorable mention, 6th annual AGT game contest.
(AGT source code is in games/source/agt/wraithsrc.zip)
[file is linked to games/agt/wraith.zip]
- wuz.zip [07-Jan-2009]
- WUZ, by Wayne McWilliams.
WARNING: Contains adult content.
- xanth.zip [04-Dec-1995]
- A Journey into Xanth version 1.2 by Neil Sorenson,
based on the works and characters of Piers Anthony.
Walkthrough and maps included.
Honorable mention, 6th annual AGT game contest.
[file is linked to games/agt/xanth.zip]
- xfer.zip [15-Jun-2007]
- Xfer, by Serprex.
- yastag.zip [16-Mar-1993]
- Yet Another Silly Text Adventure Game: Quest of Yogurt
by Robert Kwong, Burton Lee, and Dennis Ng.
Verily, verily! It's a text adventure insofar as it writes
out text, but your interaction is limited to answering
Y/N questions.
- yoshi.zip [23-May-2001]
- Yoshi's Birthday, a text adventure written in QBASIC
by Chris Kugler. Version 4.0, compiled executable.
- zan.zip [24-Feb-2003]
- Treasury of Zan, by Richard Murchy.
Originally available via mail order, now made freely
distributable by the game's author.
- zanfar.zip [14-Oct-1995]
- Zanfar, an AGT adventure by YAK (Your Adventure Kreator)
[file is linked to games/agt/zanfar.zip]
- zeroDOS.zip [29-Aug-1998]
- Zero Sum Game, an Exercise in Fantastic Futility,
Release 2, by Cody Sandifer, for MS-DOS.
(a machine-independent TADS .gam file is in
games/tads/zero.gam,
a Mac version is in games/mac/zero.sit.hqx,
a Windows version is in games/pc/zeroWin95.zip,
and the original competition entry is in
games/competition97/tads/zero/zero.gam)
- zeroWin95.zip [29-Aug-1998]
- Zero Sum Game, an Exercise in Fantastic Futility,
Release 2, by Cody Sandifer, for Windows.
(a machine-independent TADS .gam file is in
games/tads/zero.gam,
a Mac version is in games/mac/zero.sit.hqx,
a DOS version is in games/pc/zeroDOS.zip,
and the original competition entry is in
games/competition97/tads/zero/zero.gam)