Index: if-archive/games/amiga

Note: The .dms games below must be run from a self-booting floppy disk as the directory structure has been modified to stop people reading the game text. The .dms files are raw diskette images created with DMS; you can find DMS in directory download-tools/amiga.

Note: Some of the archives in this directory contain ADF disk images, which are files in a format suitable for use with the Amiga emulator program UAE. To use these files on a real Amiga, it is necessary to unpack the archive with Unzip (in the /if-archive/download-tools/amiga directory) and then write the ADF disk image back to a real Amiga disk with Adf2Amiga (available from any of the Aminet mirror sites).


2 Subdirectories

63 Items

adv350.lha [02-Jul-1996]
Amiga executable of the original 350 points version of Colossal Cave by Don Ekman, ported to the Amiga by David Kinder. (the original FORTRAN source code and a DOS executable is in games/source/adv350de.zip)
adv350jg.lha [20-Nov-1996]
Amiga executable of the original 350 points version of Colossal Cave by Jim Gillogly, ported to the Amiga by David Kinder. (the original C source code is in games/source/adv350jg.zip)
adv350r4.lha [03-Aug-1997]
Amiga executable of the 350 point version of Colossal Cave, DECUS release 4 (February 1994), ported to the Amiga by David Kinder. (the original FORTRAN-77 source code is in games/source/adv350r4_f77.tar.gz)
adv430.lha [06-Feb-1996]
Amiga executable and C source code of Adventure 2.5, the 430 points version of Colossal Cave by Donald R. Woods (1995), ported to the Amiga by David Kinder. (the original generic C source code is in games/source/Adventure2.5.tar.gz, a DOS executable is in games/pc/advent25.zip)
adv550.lha [08-Jan-1996]
Amiga executable and C source code of the 550 points version of Colossal Cave by Ken C. Wellsch, August 1985, ported to the Amiga by David Kinder.
adv551.lha [28-May-1996]
Amiga executable of the 551 points version of Colossal Cave by Doug McDonald, ported to the Amiga by David Kinder. (the original Fortran source code is in games/source/advsrc.zip, a DOS executable is in games/pc/pcadvent.zip)
adv660.lha [08-Jan-1996]
Amiga executable and C source code of 660 points version of Colossal Cave: Adventure4+ version 10.06 (26jul95), by Mike Arnautov, ported to the Amiga by David Kinder. This version merges Adventure II by Peter Luckett and Jack Pike with Adventure 3 (aka Adventure 550) by Dave Platt. Requires at least Kickstart 2.04.
Adventure.lha [20-Nov-1996]
A collection of the original Colossal Cave (aka Adventure) game, plus derivative works, ported by David Kinder. (The games included here are all available separately as the files games/amiga/adv*.lha)
battlestar1_1.lha [11-Oct-1993]
Battlestar for the Amiga, release 1.1, a stellar-tropical adventure game from BSD Unix C source code and Amiga exutable, ported by David Ingebretsen.
Box.lha [12-Dec-1996]
Box, by James Lean. Written in AMOS.
cannibaladv.lha [11-Nov-1993]
Cannibal Adventure, a short graphics/text adventure by John Olsen. A demonstration of the capabilities of Aegis Visionary, an authoring system for text or text/graphics games for the Amiga.
Child_Murderer.lha [05-Apr-1995]
Hard disk version of The Child Murderer, by Michael Zerbo
Child_Murderer.readme [05-Apr-1995]
Description of file Child_Murderer.lha
Child_Murderer_AGA.lha [05-Apr-1995]
Hard disk version of The Child Murderer for AGA machines, by Michael Zerbo
Child_Murderer_AGA.readme [05-Apr-1995]
Description of file Child_Murderer_AGA.lha
CM1.lha [21-Jun-1995]
The Child Murderer, a text/graphics adventure by Michael Zerbo. Diskette version, disk 1
CM2.lha [21-Jun-1995]
The Child Murderer, a text/graphics adventure by Michael Zerbo. Diskette version, disk 2
CM3.lha [21-Jun-1995]
The Child Murderer, a text/graphics adventure by Michael Zerbo. Diskette version, disk 3
CM_1-3.Readme [21-Jun-1995]
Description of The Child Murderer, files CM1.lha, CM2.lha and CM3.lha
Dark_Obsession.lha [13-Jul-1996]
Dark Obsession, a text/graphics adventure by Michael Zerbo.
Dark_Obsession.Readme [13-Jul-1996]
Description of Dark_Obsession.lha
Dinkum_2.14.lha [08-Dec-1996]
Dinkum, the Australian Adventure Game version 2.14 by Gary A. Allen, Jr. Amiga release 1, ported by Bill Hoggett. (the original C source code is in games/source/dinkum-2.14.tar.gz)
Dungeon.lha [08-Jan-1996]
Dungeon (the more or less public domain version of the original MIT Zork) version 2.7A from games/source/dungn27s.zip ported to the Amiga by David Kinder
Dungeon.lzh [30-Nov-1992]
Amiga port of Dungeon, the more or less public domain version of the original MIT Zork
Exorcism.lha [12-Dec-1996]
Exorcism, by David Lacey and Adam Balcomb. Written with the CAG adventure generator. This archive provides a text-only adventure, use with Exorcism_gfx.lha for graphics.
Exorcism_gfx.lha [12-Dec-1996]
The graphics files for Exorcism. Not compatible with the AGA chipset.
Frustration.dms [22-Jan-1995]
Frustration, by Jim MacBrayne. Serial no. 890713 (see games/tads/frust.zip for a machine-independent TADS version)
genocide_earth.lha [12-Jul-1998]
Genocide Earth, by Darryl Sloan. A sci-fi text adventure with digitized graphics and music.
Getaway1.zip [30-May-1998]
Kelly's Rescue, Part2: The Getaway, a text/graphics adventure by Peter Clement and René van Hasselaar (text) and No One Incorporated (graphics). The game consists of two Amiga disks; this is disk 1. Uploaded and declared to be in the public domain by René.
Getaway2.zip [30-May-1998]
Kelly's Rescue, Part2: The Getaway; this is disk 2. Uploaded and declared to be in the public domain by René.
GoldenFleece.dms [22-Jan-1995]
The Golden Fleece, by Jim MacBrayne. Serial no. 891229 (see games/pc/fleece.zip for the 1989 DOS version and games/tads/gfleece.zip for a machine-independent TADS version)
Gory_Story.dms [12-Dec-1996]
Gory Story, by Philip Richmond
Hazardous_Holiday.dms [12-Dec-1996]
Hazardous Holiday, by Philip Richmond.
HolyGrail.dms [22-Jan-1995]
The Holy Grail, by Jim MacBrayne. Serial no. 920420 (see games/tads/hgrail.zip for a machine-independent TADS version)
hugecave.lzh [30-Jun-1993]
Adventure in Humongous Cave - 1000 points version of Colossal Cave, based on the 550 points version written with AGT by David Malmberg
Inner_Demons.Readme [26-Jun-1995]
Description of Inner Demons, files Inner_Demons1-4.lha below
Inner_Demons1.lha [26-Jun-1995]
Inner Demons, a text/graphics adventure by Michael Zerbo, disk 1
Inner_Demons2.lha [26-Jun-1995]
Inner Demons, a text/graphics adventure by Michael Zerbo, disk 2
Inner_Demons3.lha [26-Jun-1995]
Inner Demons, a text/graphics adventure by Michael Zerbo, disk 3
Inner_Demons4.lha [26-Jun-1995]
Inner Demons, a text/graphics adventure by Michael Zerbo, disk 4
Inner_DemonsHD.lha [17-May-1996]
Hard drive version of Inner Demons, by Michael Zerbo.
Inner_DemonsHD.readme [17-May-1996]
Description of Inner Demons HD
KellTres.zip [30-May-1998]
An Amiga disk with two games: Treasure Hunt and Kelly's Rescue, Part 1, both by Peter Clement and René van Hasselaar. The games are simple noun/verb text adventures originally written on the Commodore64 and later ported to the Amiga. Treasure Hunt is a simple search for treasures in an abandoned city; Kelly's Rescue is a thriller/spy story. Uploaded and declared to be in the public domain by René.
Macabre.txt [21-Mar-1998]
Author's description of the files in Macabre.zip.
Macabre.zip [21-Mar-1998]
A set of three horror adventures: Severed Heads; Inner Demons and Dark Obsession, all written by Michael Zerbo. Recommended for mature players only. The games are stored as ADF Amiga emulator disk images.
Mipric_Basic.lha [02-Sep-1996]
Mipric Story System v3.00. Programs for playing text adventure games written with the author's MIPRIC system, plus Infocom v3+4 games. This archive contains the interpreter plus a hintbook system and an adventure game database. Requires Kickstart 2.04 and MUI. Written by Ruediger Hanke.
Mipric_Basic.readme [02-Sep-1996]
Description of Mipric_Basic.lha
Mipric_IP_4.lha [02-Sep-1996]
The Ice Princess, an interactive novel by Ruediger Hanke, Release 4. Requires the interpreter from the archive Mipric_Basic.lha (an Inform port of this game by the author himself is in games/zcode/princess.zip)
Mipric_IP_4.readme [02-Sep-1996]
Description of Mipric_IP_4.lha
Mipric_MustRead.txt [31-Jan-1997]
A note by Ruediger Hanke containing his new address and information about the future of his software
Mipric_TEI_7.lha [02-Sep-1996]
The Timeless Empire I - Return of the True Gods. An interactive novel by Ruediger Hanke, Release 7. Requires the interpreter from the archive Mipric_Basic.lha
Mipric_TEI_7.readme [02-Sep-1996]
Description of Mipric_TEI_7.lha
Mission.zip [07-Nov-2004]
The Mission, by Jim MacBrayne. Serial no. 901127 (see games/tads/mission.zip for a machine-independent TADS version)
Napoleon_1.02.lha [05-Dec-1996]
Napoleon version 1.02, by Pete Chown. Amiga release 1, ported by Bill Hoggett. (the original C source code is in games/source/napoleon-1.02.tar.gz)
PsychoWard.lha [17-Nov-1996]
PsychoWard v1.5, a text adventure with graphics, by Robert Sedler
Rescue_Elvis.lha [17-Nov-1996]
I Rescued Elvis From Communist Alien Jerks v1.0, a text adventure with graphics, by Robert Sedler.
Severed_Heads.Readme [09-Feb-1996]
Sescription of Severed Heads, see below.
Severed_Heads1.lha [02-Jul-1995]
Severed Heads, a futuristic text/graphics adventure for the Amiga with 1 MB RAM, by Michael Zerbo. Diskette version; disk 1 of 2.
Severed_Heads2.lha [02-Jul-1995]
Severed Heads, a futuristic text/graphics adventure for the Amiga with 1 MB RAM, by Michael Zerbo. Diskette version; disk 2 of 2.
Severed_HeadsHD.lha [08-Feb-1996]
Version 1.1 for hard drive.
Thrallbound.lha [12-Dec-1996]
Thrallbound, a Norse adventure by Torgeir Dingsxyr, Tor-Martin Tveit and Cristian Fiatt.
World_1.07.lha [10-Aug-1997]
World version 1.07, by J. Doug McDonald, ported to the Amiga by Patrick Kellum. (a DOS version is in games/pc/world107.zip; an Archimedes port is in games/archimedes/world.spk; a Macintosh port is in games/mac/World107.sit; source code of the DOS/Unix version is in games/source/worldsrc.zip)
ZutAlors.lha [12-Dec-1996]
Zut Alors, a parody of The Three Musketeers, by Brian Asbury.